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+/**
+ * To use the HTTP server and client one must `require('http')`.
+ *
+ * The HTTP interfaces in Node.js are designed to support many features
+ * of the protocol which have been traditionally difficult to use.
+ * In particular, large, possibly chunk-encoded, messages. The interface is
+ * careful to never buffer entire requests or responses, so the
+ * user is able to stream data.
+ *
+ * HTTP message headers are represented by an object like this:
+ *
+ * ```js
+ * { 'content-length': '123',
+ * 'content-type': 'text/plain',
+ * 'connection': 'keep-alive',
+ * 'host': 'example.com',
+ * 'accept': '*' }
+ * ```
+ *
+ * Keys are lowercased. Values are not modified.
+ *
+ * In order to support the full spectrum of possible HTTP applications, the Node.js
+ * HTTP API is very low-level. It deals with stream handling and message
+ * parsing only. It parses a message into headers and body but it does not
+ * parse the actual headers or the body.
+ *
+ * See `message.headers` for details on how duplicate headers are handled.
+ *
+ * The raw headers as they were received are retained in the `rawHeaders`property, which is an array of `[key, value, key2, value2, ...]`. For
+ * example, the previous message header object might have a `rawHeaders`list like the following:
+ *
+ * ```js
+ * [ 'ConTent-Length', '123456',
+ * 'content-LENGTH', '123',
+ * 'content-type', 'text/plain',
+ * 'CONNECTION', 'keep-alive',
+ * 'Host', 'example.com',
+ * 'accepT', '*' ]
+ * ```
+ * @see [source](https://github.com/nodejs/node/blob/v18.0.0/lib/http.js)
+ */
+declare module 'http' {
+ import * as stream from 'node:stream';
+ import { URL } from 'node:url';
+ import { TcpSocketConnectOpts, Socket, Server as NetServer, LookupFunction } from 'node:net';
+ import { LookupOptions } from 'node:dns';
+ // incoming headers will never contain number
+ interface IncomingHttpHeaders extends NodeJS.Dict<string | string[]> {
+ accept?: string | undefined;
+ 'accept-language'?: string | undefined;
+ 'accept-patch'?: string | undefined;
+ 'accept-ranges'?: string | undefined;
+ 'access-control-allow-credentials'?: string | undefined;
+ 'access-control-allow-headers'?: string | undefined;
+ 'access-control-allow-methods'?: string | undefined;
+ 'access-control-allow-origin'?: string | undefined;
+ 'access-control-expose-headers'?: string | undefined;
+ 'access-control-max-age'?: string | undefined;
+ 'access-control-request-headers'?: string | undefined;
+ 'access-control-request-method'?: string | undefined;
+ age?: string | undefined;
+ allow?: string | undefined;
+ 'alt-svc'?: string | undefined;
+ authorization?: string | undefined;
+ 'cache-control'?: string | undefined;
+ connection?: string | undefined;
+ 'content-disposition'?: string | undefined;
+ 'content-encoding'?: string | undefined;
+ 'content-language'?: string | undefined;
+ 'content-length'?: string | undefined;
+ 'content-location'?: string | undefined;
+ 'content-range'?: string | undefined;
+ 'content-type'?: string | undefined;
+ cookie?: string | undefined;
+ date?: string | undefined;
+ etag?: string | undefined;
+ expect?: string | undefined;
+ expires?: string | undefined;
+ forwarded?: string | undefined;
+ from?: string | undefined;
+ host?: string | undefined;
+ 'if-match'?: string | undefined;
+ 'if-modified-since'?: string | undefined;
+ 'if-none-match'?: string | undefined;
+ 'if-unmodified-since'?: string | undefined;
+ 'last-modified'?: string | undefined;
+ location?: string | undefined;
+ origin?: string | undefined;
+ pragma?: string | undefined;
+ 'proxy-authenticate'?: string | undefined;
+ 'proxy-authorization'?: string | undefined;
+ 'public-key-pins'?: string | undefined;
+ range?: string | undefined;
+ referer?: string | undefined;
+ 'retry-after'?: string | undefined;
+ 'sec-websocket-accept'?: string | undefined;
+ 'sec-websocket-extensions'?: string | undefined;
+ 'sec-websocket-key'?: string | undefined;
+ 'sec-websocket-protocol'?: string | undefined;
+ 'sec-websocket-version'?: string | undefined;
+ 'set-cookie'?: string[] | undefined;
+ 'strict-transport-security'?: string | undefined;
+ tk?: string | undefined;
+ trailer?: string | undefined;
+ 'transfer-encoding'?: string | undefined;
+ upgrade?: string | undefined;
+ 'user-agent'?: string | undefined;
+ vary?: string | undefined;
+ via?: string | undefined;
+ warning?: string | undefined;
+ 'www-authenticate'?: string | undefined;
+ }
+ // outgoing headers allows numbers (as they are converted internally to strings)
+ type OutgoingHttpHeader = number | string | string[];
+ interface OutgoingHttpHeaders extends NodeJS.Dict<OutgoingHttpHeader> {}
+ interface ClientRequestArgs {
+ _defaultAgent?: Agent | undefined;
+ agent?: Agent | boolean | undefined;
+ auth?: string | null | undefined;
+ // https://github.com/nodejs/node/blob/master/lib/_http_client.js#L278
+ createConnection?:
+ | ((options: ClientRequestArgs, oncreate: (err: Error, socket: Socket) => void) => Socket)
+ | undefined;
+ defaultPort?: number | string | undefined;
+ family?: number | undefined;
+ headers?: OutgoingHttpHeaders | undefined;
+ hints?: LookupOptions['hints'];
+ host?: string | null | undefined;
+ hostname?: string | null | undefined;
+ insecureHTTPParser?: boolean | undefined;
+ localAddress?: string | undefined;
+ localPort?: number | undefined;
+ lookup?: LookupFunction | undefined;
+ /**
+ * @default 16384
+ */
+ maxHeaderSize?: number | undefined;
+ method?: string | undefined;
+ path?: string | null | undefined;
+ port?: number | string | null | undefined;
+ protocol?: string | null | undefined;
+ setHost?: boolean | undefined;
+ signal?: AbortSignal | undefined;
+ socketPath?: string | undefined;
+ timeout?: number | undefined;
+ uniqueHeaders?: Array<string | string[]> | undefined;
+ }
+ interface ServerOptions<
+ Request extends typeof IncomingMessage = typeof IncomingMessage,
+ Response extends typeof ServerResponse = typeof ServerResponse,
+ > {
+ /**
+ * Specifies the `IncomingMessage` class to be used. Useful for extending the original `IncomingMessage`.
+ */
+ IncomingMessage?: Request | undefined;
+ /**
+ * Specifies the `ServerResponse` class to be used. Useful for extending the original `ServerResponse`.
+ */
+ ServerResponse?: Response | undefined;
+ /**
+ * Sets the timeout value in milliseconds for receiving the entire request from the client.
+ * @see Server.requestTimeout for more information.
+ * @default 300000
+ * @since v18.0.0
+ */
+ requestTimeout?: number | undefined;
+ /**
+ * The number of milliseconds of inactivity a server needs to wait for additional incoming data,
+ * after it has finished writing the last response, before a socket will be destroyed.
+ * @see Server.keepAliveTimeout for more information.
+ * @default 5000
+ * @since v18.0.0
+ */
+ keepAliveTimeout?: number | undefined;
+ /**
+ * Sets the interval value in milliseconds to check for request and headers timeout in incomplete requests.
+ * @default 30000
+ */
+ connectionsCheckingInterval?: number | undefined;
+ /**
+ * Use an insecure HTTP parser that accepts invalid HTTP headers when `true`.
+ * Using the insecure parser should be avoided.
+ * See --insecure-http-parser for more information.
+ * @default false
+ */
+ insecureHTTPParser?: boolean | undefined;
+ /**
+ * Optionally overrides the value of
+ * `--max-http-header-size` for requests received by this server, i.e.
+ * the maximum length of request headers in bytes.
+ * @default 16384
+ * @since v13.3.0
+ */
+ maxHeaderSize?: number | undefined;
+ /**
+ * If set to `true`, it disables the use of Nagle's algorithm immediately after a new incoming connection is received.
+ * @default true
+ * @since v16.5.0
+ */
+ noDelay?: boolean | undefined;
+ /**
+ * If set to `true`, it enables keep-alive functionality on the socket immediately after a new incoming connection is received,
+ * similarly on what is done in `socket.setKeepAlive([enable][, initialDelay])`.
+ * @default false
+ * @since v16.5.0
+ */
+ keepAlive?: boolean | undefined;
+ /**
+ * If set to a positive number, it sets the initial delay before the first keepalive probe is sent on an idle socket.
+ * @default 0
+ * @since v16.5.0
+ */
+ keepAliveInitialDelay?: number | undefined;
+ /**
+ * A list of response headers that should be sent only once.
+ * If the header's value is an array, the items will be joined using `; `.
+ */
+ uniqueHeaders?: Array<string | string[]> | undefined;
+ }
+ type RequestListener<
+ Request extends typeof IncomingMessage = typeof IncomingMessage,
+ Response extends typeof ServerResponse = typeof ServerResponse,
+ > = (req: InstanceType<Request>, res: InstanceType<Response> & { req: InstanceType<Request> }) => void;
+ /**
+ * @since v0.1.17
+ */
+ class Server<
+ Request extends typeof IncomingMessage = typeof IncomingMessage,
+ Response extends typeof ServerResponse = typeof ServerResponse,
+ > extends NetServer {
+ constructor(requestListener?: RequestListener<Request, Response>);
+ constructor(options: ServerOptions<Request, Response>, requestListener?: RequestListener<Request, Response>);
+ /**
+ * Sets the timeout value for sockets, and emits a `'timeout'` event on
+ * the Server object, passing the socket as an argument, if a timeout
+ * occurs.
+ *
+ * If there is a `'timeout'` event listener on the Server object, then it
+ * will be called with the timed-out socket as an argument.
+ *
+ * By default, the Server does not timeout sockets. However, if a callback
+ * is assigned to the Server's `'timeout'` event, timeouts must be handled
+ * explicitly.
+ * @since v0.9.12
+ * @param [msecs=0 (no timeout)]
+ */
+ setTimeout(msecs?: number, callback?: () => void): this;
+ setTimeout(callback: () => void): this;
+ /**
+ * Limits maximum incoming headers count. If set to 0, no limit will be applied.
+ * @since v0.7.0
+ */
+ maxHeadersCount: number | null;
+ /**
+ * The maximum number of requests socket can handle
+ * before closing keep alive connection.
+ *
+ * A value of `0` will disable the limit.
+ *
+ * When the limit is reached it will set the `Connection` header value to `close`,
+ * but will not actually close the connection, subsequent requests sent
+ * after the limit is reached will get `503 Service Unavailable` as a response.
+ * @since v16.10.0
+ */
+ maxRequestsPerSocket: number | null;
+ /**
+ * The number of milliseconds of inactivity before a socket is presumed
+ * to have timed out.
+ *
+ * A value of `0` will disable the timeout behavior on incoming connections.
+ *
+ * The socket timeout logic is set up on connection, so changing this
+ * value only affects new connections to the server, not any existing connections.
+ * @since v0.9.12
+ */
+ timeout: number;
+ /**
+ * Limit the amount of time the parser will wait to receive the complete HTTP
+ * headers.
+ *
+ * If the timeout expires, the server responds with status 408 without
+ * forwarding the request to the request listener and then closes the connection.
+ *
+ * It must be set to a non-zero value (e.g. 120 seconds) to protect against
+ * potential Denial-of-Service attacks in case the server is deployed without a
+ * reverse proxy in front.
+ * @since v11.3.0, v10.14.0
+ */
+ headersTimeout: number;
+ /**
+ * The number of milliseconds of inactivity a server needs to wait for additional
+ * incoming data, after it has finished writing the last response, before a socket
+ * will be destroyed. If the server receives new data before the keep-alive
+ * timeout has fired, it will reset the regular inactivity timeout, i.e.,`server.timeout`.
+ *
+ * A value of `0` will disable the keep-alive timeout behavior on incoming
+ * connections.
+ * A value of `0` makes the http server behave similarly to Node.js versions prior
+ * to 8.0.0, which did not have a keep-alive timeout.
+ *
+ * The socket timeout logic is set up on connection, so changing this value only
+ * affects new connections to the server, not any existing connections.
+ * @since v8.0.0
+ */
+ keepAliveTimeout: number;
+ /**
+ * Sets the timeout value in milliseconds for receiving the entire request from
+ * the client.
+ *
+ * If the timeout expires, the server responds with status 408 without
+ * forwarding the request to the request listener and then closes the connection.
+ *
+ * It must be set to a non-zero value (e.g. 120 seconds) to protect against
+ * potential Denial-of-Service attacks in case the server is deployed without a
+ * reverse proxy in front.
+ * @since v14.11.0
+ */
+ requestTimeout: number;
+ /**
+ * Closes all connections connected to this server.
+ * @since v18.2.0
+ */
+ closeAllConnections(): void;
+ /**
+ * Closes all connections connected to this server which are not sending a request or waiting for a response.
+ * @since v18.2.0
+ */
+ closeIdleConnections(): void;
+ addListener(event: string, listener: (...args: any[]) => void): this;
+ addListener(event: 'close', listener: () => void): this;
+ addListener(event: 'connection', listener: (socket: Socket) => void): this;
+ addListener(event: 'error', listener: (err: Error) => void): this;
+ addListener(event: 'listening', listener: () => void): this;
+ addListener(event: 'checkContinue', listener: RequestListener<Request, Response>): this;
+ addListener(event: 'checkExpectation', listener: RequestListener<Request, Response>): this;
+ addListener(event: 'clientError', listener: (err: Error, socket: stream.Duplex) => void): this;
+ addListener(
+ event: 'connect',
+ listener: (req: InstanceType<Request>, socket: stream.Duplex, head: Buffer) => void,
+ ): this;
+ addListener(event: 'request', listener: RequestListener<Request, Response>): this;
+ addListener(
+ event: 'upgrade',
+ listener: (req: InstanceType<Request>, socket: stream.Duplex, head: Buffer) => void,
+ ): this;
+ emit(event: string, ...args: any[]): boolean;
+ emit(event: 'close'): boolean;
+ emit(event: 'connection', socket: Socket): boolean;
+ emit(event: 'error', err: Error): boolean;
+ emit(event: 'listening'): boolean;
+ emit(
+ event: 'checkContinue',
+ req: InstanceType<Request>,
+ res: InstanceType<Response> & { req: InstanceType<Request> },
+ ): boolean;
+ emit(
+ event: 'checkExpectation',
+ req: InstanceType<Request>,
+ res: InstanceType<Response> & { req: InstanceType<Request> },
+ ): boolean;
+ emit(event: 'clientError', err: Error, socket: stream.Duplex): boolean;
+ emit(event: 'connect', req: InstanceType<Request>, socket: stream.Duplex, head: Buffer): boolean;
+ emit(
+ event: 'request',
+ req: InstanceType<Request>,
+ res: InstanceType<Response> & { req: InstanceType<Request> },
+ ): boolean;
+ emit(event: 'upgrade', req: InstanceType<Request>, socket: stream.Duplex, head: Buffer): boolean;
+ on(event: string, listener: (...args: any[]) => void): this;
+ on(event: 'close', listener: () => void): this;
+ on(event: 'connection', listener: (socket: Socket) => void): this;
+ on(event: 'error', listener: (err: Error) => void): this;
+ on(event: 'listening', listener: () => void): this;
+ on(event: 'checkContinue', listener: RequestListener<Request, Response>): this;
+ on(event: 'checkExpectation', listener: RequestListener<Request, Response>): this;
+ on(event: 'clientError', listener: (err: Error, socket: stream.Duplex) => void): this;
+ on(event: 'connect', listener: (req: InstanceType<Request>, socket: stream.Duplex, head: Buffer) => void): this;
+ on(event: 'request', listener: RequestListener<Request, Response>): this;
+ on(event: 'upgrade', listener: (req: InstanceType<Request>, socket: stream.Duplex, head: Buffer) => void): this;
+ once(event: string, listener: (...args: any[]) => void): this;
+ once(event: 'close', listener: () => void): this;
+ once(event: 'connection', listener: (socket: Socket) => void): this;
+ once(event: 'error', listener: (err: Error) => void): this;
+ once(event: 'listening', listener: () => void): this;
+ once(event: 'checkContinue', listener: RequestListener<Request, Response>): this;
+ once(event: 'checkExpectation', listener: RequestListener<Request, Response>): this;
+ once(event: 'clientError', listener: (err: Error, socket: stream.Duplex) => void): this;
+ once(
+ event: 'connect',
+ listener: (req: InstanceType<Request>, socket: stream.Duplex, head: Buffer) => void,
+ ): this;
+ once(event: 'request', listener: RequestListener<Request, Response>): this;
+ once(
+ event: 'upgrade',
+ listener: (req: InstanceType<Request>, socket: stream.Duplex, head: Buffer) => void,
+ ): this;
+ prependListener(event: string, listener: (...args: any[]) => void): this;
+ prependListener(event: 'close', listener: () => void): this;
+ prependListener(event: 'connection', listener: (socket: Socket) => void): this;
+ prependListener(event: 'error', listener: (err: Error) => void): this;
+ prependListener(event: 'listening', listener: () => void): this;
+ prependListener(event: 'checkContinue', listener: RequestListener<Request, Response>): this;
+ prependListener(event: 'checkExpectation', listener: RequestListener<Request, Response>): this;
+ prependListener(event: 'clientError', listener: (err: Error, socket: stream.Duplex) => void): this;
+ prependListener(
+ event: 'connect',
+ listener: (req: InstanceType<Request>, socket: stream.Duplex, head: Buffer) => void,
+ ): this;
+ prependListener(event: 'request', listener: RequestListener<Request, Response>): this;
+ prependListener(
+ event: 'upgrade',
+ listener: (req: InstanceType<Request>, socket: stream.Duplex, head: Buffer) => void,
+ ): this;
+ prependOnceListener(event: string, listener: (...args: any[]) => void): this;
+ prependOnceListener(event: 'close', listener: () => void): this;
+ prependOnceListener(event: 'connection', listener: (socket: Socket) => void): this;
+ prependOnceListener(event: 'error', listener: (err: Error) => void): this;
+ prependOnceListener(event: 'listening', listener: () => void): this;
+ prependOnceListener(event: 'checkContinue', listener: RequestListener<Request, Response>): this;
+ prependOnceListener(event: 'checkExpectation', listener: RequestListener<Request, Response>): this;
+ prependOnceListener(event: 'clientError', listener: (err: Error, socket: stream.Duplex) => void): this;
+ prependOnceListener(
+ event: 'connect',
+ listener: (req: InstanceType<Request>, socket: stream.Duplex, head: Buffer) => void,
+ ): this;
+ prependOnceListener(event: 'request', listener: RequestListener<Request, Response>): this;
+ prependOnceListener(
+ event: 'upgrade',
+ listener: (req: InstanceType<Request>, socket: stream.Duplex, head: Buffer) => void,
+ ): this;
+ }
+ /**
+ * This class serves as the parent class of {@link ClientRequest} and {@link ServerResponse}. It is an abstract of outgoing message from
+ * the perspective of the participants of HTTP transaction.
+ * @since v0.1.17
+ */
+ class OutgoingMessage<Request extends IncomingMessage = IncomingMessage> extends stream.Writable {
+ readonly req: Request;
+ chunkedEncoding: boolean;
+ shouldKeepAlive: boolean;
+ useChunkedEncodingByDefault: boolean;
+ sendDate: boolean;
+ /**
+ * @deprecated Use `writableEnded` instead.
+ */
+ finished: boolean;
+ /**
+ * Read-only. `true` if the headers were sent, otherwise `false`.
+ * @since v0.9.3
+ */
+ readonly headersSent: boolean;
+ /**
+ * Aliases of `outgoingMessage.socket`
+ * @since v0.3.0
+ * @deprecated Since v15.12.0,v14.17.1 - Use `socket` instead.
+ */
+ readonly connection: Socket | null;
+ /**
+ * Reference to the underlying socket. Usually, users will not want to access
+ * this property.
+ *
+ * After calling `outgoingMessage.end()`, this property will be nulled.
+ * @since v0.3.0
+ */
+ readonly socket: Socket | null;
+ constructor();
+ /**
+ * Once a socket is associated with the message and is connected,`socket.setTimeout()` will be called with `msecs` as the first parameter.
+ * @since v0.9.12
+ * @param callback Optional function to be called when a timeout occurs. Same as binding to the `timeout` event.
+ */
+ setTimeout(msecs: number, callback?: () => void): this;
+ /**
+ * Sets a single header value for the header object.
+ * @since v0.4.0
+ * @param name Header name
+ * @param value Header value
+ */
+ setHeader(name: string, value: number | string | ReadonlyArray<string>): this;
+ /**
+ * Gets the value of HTTP header with the given name. If such a name doesn't
+ * exist in message, it will be `undefined`.
+ * @since v0.4.0
+ * @param name Name of header
+ */
+ getHeader(name: string): number | string | string[] | undefined;
+ /**
+ * Returns a shallow copy of the current outgoing headers. Since a shallow
+ * copy is used, array values may be mutated without additional calls to
+ * various header-related HTTP module methods. The keys of the returned
+ * object are the header names and the values are the respective header
+ * values. All header names are lowercase.
+ *
+ * The object returned by the `outgoingMessage.getHeaders()` method does
+ * not prototypically inherit from the JavaScript Object. This means that
+ * typical Object methods such as `obj.toString()`, `obj.hasOwnProperty()`,
+ * and others are not defined and will not work.
+ *
+ * ```js
+ * outgoingMessage.setHeader('Foo', 'bar');
+ * outgoingMessage.setHeader('Set-Cookie', ['foo=bar', 'bar=baz']);
+ *
+ * const headers = outgoingMessage.getHeaders();
+ * // headers === { foo: 'bar', 'set-cookie': ['foo=bar', 'bar=baz'] }
+ * ```
+ * @since v7.7.0
+ */
+ getHeaders(): OutgoingHttpHeaders;
+ /**
+ * Returns an array of names of headers of the outgoing outgoingMessage. All
+ * names are lowercase.
+ * @since v7.7.0
+ */
+ getHeaderNames(): string[];
+ /**
+ * Returns `true` if the header identified by `name` is currently set in the
+ * outgoing headers. The header name is case-insensitive.
+ *
+ * ```js
+ * const hasContentType = outgoingMessage.hasHeader('content-type');
+ * ```
+ * @since v7.7.0
+ */
+ hasHeader(name: string): boolean;
+ /**
+ * Removes a header that is queued for implicit sending.
+ *
+ * ```js
+ * outgoingMessage.removeHeader('Content-Encoding');
+ * ```
+ * @since v0.4.0
+ * @param name Header name
+ */
+ removeHeader(name: string): void;
+ /**
+ * Adds HTTP trailers (headers but at the end of the message) to the message.
+ *
+ * Trailers are **only** be emitted if the message is chunked encoded. If not,
+ * the trailer will be silently discarded.
+ *
+ * HTTP requires the `Trailer` header to be sent to emit trailers,
+ * with a list of header fields in its value, e.g.
+ *
+ * ```js
+ * message.writeHead(200, { 'Content-Type': 'text/plain',
+ * 'Trailer': 'Content-MD5' });
+ * message.write(fileData);
+ * message.addTrailers({ 'Content-MD5': '7895bf4b8828b55ceaf47747b4bca667' });
+ * message.end();
+ * ```
+ *
+ * Attempting to set a header field name or value that contains invalid characters
+ * will result in a `TypeError` being thrown.
+ * @since v0.3.0
+ */
+ addTrailers(headers: OutgoingHttpHeaders | ReadonlyArray<[string, string]>): void;
+ /**
+ * Compulsorily flushes the message headers
+ *
+ * For efficiency reason, Node.js normally buffers the message headers
+ * until `outgoingMessage.end()` is called or the first chunk of message data
+ * is written. It then tries to pack the headers and data into a single TCP
+ * packet.
+ *
+ * It is usually desired (it saves a TCP round-trip), but not when the first
+ * data is not sent until possibly much later. `outgoingMessage.flushHeaders()`bypasses the optimization and kickstarts the request.
+ * @since v1.6.0
+ */
+ flushHeaders(): void;
+ }
+ /**
+ * This object is created internally by an HTTP server, not by the user. It is
+ * passed as the second parameter to the `'request'` event.
+ * @since v0.1.17
+ */
+ class ServerResponse<Request extends IncomingMessage = IncomingMessage> extends OutgoingMessage<Request> {
+ /**
+ * When using implicit headers (not calling `response.writeHead()` explicitly),
+ * this property controls the status code that will be sent to the client when
+ * the headers get flushed.
+ *
+ * ```js
+ * response.statusCode = 404;
+ * ```
+ *
+ * After response header was sent to the client, this property indicates the
+ * status code which was sent out.
+ * @since v0.4.0
+ */
+ statusCode: number;
+ /**
+ * When using implicit headers (not calling `response.writeHead()` explicitly),
+ * this property controls the status message that will be sent to the client when
+ * the headers get flushed. If this is left as `undefined` then the standard
+ * message for the status code will be used.
+ *
+ * ```js
+ * response.statusMessage = 'Not found';
+ * ```
+ *
+ * After response header was sent to the client, this property indicates the
+ * status message which was sent out.
+ * @since v0.11.8
+ */
+ statusMessage: string;
+ constructor(req: Request);
+ assignSocket(socket: Socket): void;
+ detachSocket(socket: Socket): void;
+ /**
+ * Sends an HTTP/1.1 100 Continue message to the client, indicating that
+ * the request body should be sent. See the `'checkContinue'` event on`Server`.
+ * @since v0.3.0
+ */
+ writeContinue(callback?: () => void): void;
+ /**
+ * Sends an HTTP/1.1 103 Early Hints message to the client with a Link header,
+ * indicating that the user agent can preload/preconnect the linked resources.
+ * The `hints` is an object containing the values of headers to be sent with
+ * early hints message. The optional `callback` argument will be called when
+ * the response message has been written.
+ *
+ * Example:
+ *
+ * ```js
+ * const earlyHintsLink = '</styles.css>; rel=preload; as=style';
+ * response.writeEarlyHints({
+ * 'link': earlyHintsLink,
+ * });
+ *
+ * const earlyHintsLinks = [
+ * '</styles.css>; rel=preload; as=style',
+ * '</scripts.js>; rel=preload; as=script',
+ * ];
+ * response.writeEarlyHints({
+ * 'link': earlyHintsLinks,
+ * 'x-trace-id': 'id for diagnostics'
+ * });
+ *
+ * const earlyHintsCallback = () => console.log('early hints message sent');
+ * response.writeEarlyHints({
+ * 'link': earlyHintsLinks
+ * }, earlyHintsCallback);
+ * ```
+ *
+ * @since v18.11.0
+ * @param hints An object containing the values of headers
+ * @param callback Will be called when the response message has been written
+ */
+ writeEarlyHints(hints: Record<string, string | string[]>, callback?: () => void): void;
+ /**
+ * Sends a response header to the request. The status code is a 3-digit HTTP
+ * status code, like `404`. The last argument, `headers`, are the response headers.
+ * Optionally one can give a human-readable `statusMessage` as the second
+ * argument.
+ *
+ * `headers` may be an `Array` where the keys and values are in the same list.
+ * It is _not_ a list of tuples. So, the even-numbered offsets are key values,
+ * and the odd-numbered offsets are the associated values. The array is in the same
+ * format as `request.rawHeaders`.
+ *
+ * Returns a reference to the `ServerResponse`, so that calls can be chained.
+ *
+ * ```js
+ * const body = 'hello world';
+ * response
+ * .writeHead(200, {
+ * 'Content-Length': Buffer.byteLength(body),
+ * 'Content-Type': 'text/plain'
+ * })
+ * .end(body);
+ * ```
+ *
+ * This method must only be called once on a message and it must
+ * be called before `response.end()` is called.
+ *
+ * If `response.write()` or `response.end()` are called before calling
+ * this, the implicit/mutable headers will be calculated and call this function.
+ *
+ * When headers have been set with `response.setHeader()`, they will be merged
+ * with any headers passed to `response.writeHead()`, with the headers passed
+ * to `response.writeHead()` given precedence.
+ *
+ * If this method is called and `response.setHeader()` has not been called,
+ * it will directly write the supplied header values onto the network channel
+ * without caching internally, and the `response.getHeader()` on the header
+ * will not yield the expected result. If progressive population of headers is
+ * desired with potential future retrieval and modification, use `response.setHeader()` instead.
+ *
+ * ```js
+ * // Returns content-type = text/plain
+ * const server = http.createServer((req, res) => {
+ * res.setHeader('Content-Type', 'text/html');
+ * res.setHeader('X-Foo', 'bar');
+ * res.writeHead(200, { 'Content-Type': 'text/plain' });
+ * res.end('ok');
+ * });
+ * ```
+ *
+ * `Content-Length` is given in bytes, not characters. Use `Buffer.byteLength()` to determine the length of the body in bytes. Node.js
+ * does not check whether `Content-Length` and the length of the body which has
+ * been transmitted are equal or not.
+ *
+ * Attempting to set a header field name or value that contains invalid characters
+ * will result in a `TypeError` being thrown.
+ * @since v0.1.30
+ */
+ writeHead(
+ statusCode: number,
+ statusMessage?: string,
+ headers?: OutgoingHttpHeaders | OutgoingHttpHeader[],
+ ): this;
+ writeHead(statusCode: number, headers?: OutgoingHttpHeaders | OutgoingHttpHeader[]): this;
+ /**
+ * Sends an HTTP/1.1 102 Processing message to the client, indicating that
+ * the request body should be sent.
+ * @since v10.0.0
+ */
+ writeProcessing(): void;
+ }
+ interface InformationEvent {
+ statusCode: number;
+ statusMessage: string;
+ httpVersion: string;
+ httpVersionMajor: number;
+ httpVersionMinor: number;
+ headers: IncomingHttpHeaders;
+ rawHeaders: string[];
+ }
+ /**
+ * This object is created internally and returned from {@link request}. It
+ * represents an _in-progress_ request whose header has already been queued. The
+ * header is still mutable using the `setHeader(name, value)`,`getHeader(name)`, `removeHeader(name)` API. The actual header will
+ * be sent along with the first data chunk or when calling `request.end()`.
+ *
+ * To get the response, add a listener for `'response'` to the request object.`'response'` will be emitted from the request object when the response
+ * headers have been received. The `'response'` event is executed with one
+ * argument which is an instance of {@link IncomingMessage}.
+ *
+ * During the `'response'` event, one can add listeners to the
+ * response object; particularly to listen for the `'data'` event.
+ *
+ * If no `'response'` handler is added, then the response will be
+ * entirely discarded. However, if a `'response'` event handler is added,
+ * then the data from the response object **must** be consumed, either by
+ * calling `response.read()` whenever there is a `'readable'` event, or
+ * by adding a `'data'` handler, or by calling the `.resume()` method.
+ * Until the data is consumed, the `'end'` event will not fire. Also, until
+ * the data is read it will consume memory that can eventually lead to a
+ * 'process out of memory' error.
+ *
+ * For backward compatibility, `res` will only emit `'error'` if there is an`'error'` listener registered.
+ *
+ * Node.js does not check whether Content-Length and the length of the
+ * body which has been transmitted are equal or not.
+ * @since v0.1.17
+ */
+ class ClientRequest extends OutgoingMessage {
+ /**
+ * The `request.aborted` property will be `true` if the request has
+ * been aborted.
+ * @since v0.11.14
+ * @deprecated Since v17.0.0,v16.12.0 - Check `destroyed` instead.
+ */
+ aborted: boolean;
+ /**
+ * The request host.
+ * @since v14.5.0, v12.19.0
+ */
+ host: string;
+ /**
+ * The request protocol.
+ * @since v14.5.0, v12.19.0
+ */
+ protocol: string;
+ /**
+ * When sending request through a keep-alive enabled agent, the underlying socket
+ * might be reused. But if server closes connection at unfortunate time, client
+ * may run into a 'ECONNRESET' error.
+ *
+ * ```js
+ * const http = require('http');
+ *
+ * // Server has a 5 seconds keep-alive timeout by default
+ * http
+ * .createServer((req, res) => {
+ * res.write('hello\n');
+ * res.end();
+ * })
+ * .listen(3000);
+ *
+ * setInterval(() => {
+ * // Adapting a keep-alive agent
+ * http.get('http://localhost:3000', { agent }, (res) => {
+ * res.on('data', (data) => {
+ * // Do nothing
+ * });
+ * });
+ * }, 5000); // Sending request on 5s interval so it's easy to hit idle timeout
+ * ```
+ *
+ * By marking a request whether it reused socket or not, we can do
+ * automatic error retry base on it.
+ *
+ * ```js
+ * const http = require('http');
+ * const agent = new http.Agent({ keepAlive: true });
+ *
+ * function retriableRequest() {
+ * const req = http
+ * .get('http://localhost:3000', { agent }, (res) => {
+ * // ...
+ * })
+ * .on('error', (err) => {
+ * // Check if retry is needed
+ * if (req.reusedSocket &#x26;&#x26; err.code === 'ECONNRESET') {
+ * retriableRequest();
+ * }
+ * });
+ * }
+ *
+ * retriableRequest();
+ * ```
+ * @since v13.0.0, v12.16.0
+ */
+ reusedSocket: boolean;
+ /**
+ * Limits maximum response headers count. If set to 0, no limit will be applied.
+ */
+ maxHeadersCount: number;
+ constructor(url: string | URL | ClientRequestArgs, cb?: (res: IncomingMessage) => void);
+ /**
+ * The request method.
+ * @since v0.1.97
+ */
+ method: string;
+ /**
+ * The request path.
+ * @since v0.4.0
+ */
+ path: string;
+ /**
+ * Marks the request as aborting. Calling this will cause remaining data
+ * in the response to be dropped and the socket to be destroyed.
+ * @since v0.3.8
+ * @deprecated Since v14.1.0,v13.14.0 - Use `destroy` instead.
+ */
+ abort(): void;
+ onSocket(socket: Socket): void;
+ /**
+ * Once a socket is assigned to this request and is connected `socket.setTimeout()` will be called.
+ * @since v0.5.9
+ * @param timeout Milliseconds before a request times out.
+ * @param callback Optional function to be called when a timeout occurs. Same as binding to the `'timeout'` event.
+ */
+ setTimeout(timeout: number, callback?: () => void): this;
+ /**
+ * Once a socket is assigned to this request and is connected `socket.setNoDelay()` will be called.
+ * @since v0.5.9
+ */
+ setNoDelay(noDelay?: boolean): void;
+ /**
+ * Once a socket is assigned to this request and is connected `socket.setKeepAlive()` will be called.
+ * @since v0.5.9
+ */
+ setSocketKeepAlive(enable?: boolean, initialDelay?: number): void;
+ /**
+ * Returns an array containing the unique names of the current outgoing raw
+ * headers. Header names are returned with their exact casing being set.
+ *
+ * ```js
+ * request.setHeader('Foo', 'bar');
+ * request.setHeader('Set-Cookie', ['foo=bar', 'bar=baz']);
+ *
+ * const headerNames = request.getRawHeaderNames();
+ * // headerNames === ['Foo', 'Set-Cookie']
+ * ```
+ * @since v15.13.0, v14.17.0
+ */
+ getRawHeaderNames(): string[];
+ /**
+ * @deprecated
+ */
+ addListener(event: 'abort', listener: () => void): this;
+ addListener(
+ event: 'connect',
+ listener: (response: IncomingMessage, socket: Socket, head: Buffer) => void,
+ ): this;
+ addListener(event: 'continue', listener: () => void): this;
+ addListener(event: 'information', listener: (info: InformationEvent) => void): this;
+ addListener(event: 'response', listener: (response: IncomingMessage) => void): this;
+ addListener(event: 'socket', listener: (socket: Socket) => void): this;
+ addListener(event: 'timeout', listener: () => void): this;
+ addListener(
+ event: 'upgrade',
+ listener: (response: IncomingMessage, socket: Socket, head: Buffer) => void,
+ ): this;
+ addListener(event: 'close', listener: () => void): this;
+ addListener(event: 'drain', listener: () => void): this;
+ addListener(event: 'error', listener: (err: Error) => void): this;
+ addListener(event: 'finish', listener: () => void): this;
+ addListener(event: 'pipe', listener: (src: stream.Readable) => void): this;
+ addListener(event: 'unpipe', listener: (src: stream.Readable) => void): this;
+ addListener(event: string | symbol, listener: (...args: any[]) => void): this;
+ /**
+ * @deprecated
+ */
+ on(event: 'abort', listener: () => void): this;
+ on(event: 'connect', listener: (response: IncomingMessage, socket: Socket, head: Buffer) => void): this;
+ on(event: 'continue', listener: () => void): this;
+ on(event: 'information', listener: (info: InformationEvent) => void): this;
+ on(event: 'response', listener: (response: IncomingMessage) => void): this;
+ on(event: 'socket', listener: (socket: Socket) => void): this;
+ on(event: 'timeout', listener: () => void): this;
+ on(event: 'upgrade', listener: (response: IncomingMessage, socket: Socket, head: Buffer) => void): this;
+ on(event: 'close', listener: () => void): this;
+ on(event: 'drain', listener: () => void): this;
+ on(event: 'error', listener: (err: Error) => void): this;
+ on(event: 'finish', listener: () => void): this;
+ on(event: 'pipe', listener: (src: stream.Readable) => void): this;
+ on(event: 'unpipe', listener: (src: stream.Readable) => void): this;
+ on(event: string | symbol, listener: (...args: any[]) => void): this;
+ /**
+ * @deprecated
+ */
+ once(event: 'abort', listener: () => void): this;
+ once(event: 'connect', listener: (response: IncomingMessage, socket: Socket, head: Buffer) => void): this;
+ once(event: 'continue', listener: () => void): this;
+ once(event: 'information', listener: (info: InformationEvent) => void): this;
+ once(event: 'response', listener: (response: IncomingMessage) => void): this;
+ once(event: 'socket', listener: (socket: Socket) => void): this;
+ once(event: 'timeout', listener: () => void): this;
+ once(event: 'upgrade', listener: (response: IncomingMessage, socket: Socket, head: Buffer) => void): this;
+ once(event: 'close', listener: () => void): this;
+ once(event: 'drain', listener: () => void): this;
+ once(event: 'error', listener: (err: Error) => void): this;
+ once(event: 'finish', listener: () => void): this;
+ once(event: 'pipe', listener: (src: stream.Readable) => void): this;
+ once(event: 'unpipe', listener: (src: stream.Readable) => void): this;
+ once(event: string | symbol, listener: (...args: any[]) => void): this;
+ /**
+ * @deprecated
+ */
+ prependListener(event: 'abort', listener: () => void): this;
+ prependListener(
+ event: 'connect',
+ listener: (response: IncomingMessage, socket: Socket, head: Buffer) => void,
+ ): this;
+ prependListener(event: 'continue', listener: () => void): this;
+ prependListener(event: 'information', listener: (info: InformationEvent) => void): this;
+ prependListener(event: 'response', listener: (response: IncomingMessage) => void): this;
+ prependListener(event: 'socket', listener: (socket: Socket) => void): this;
+ prependListener(event: 'timeout', listener: () => void): this;
+ prependListener(
+ event: 'upgrade',
+ listener: (response: IncomingMessage, socket: Socket, head: Buffer) => void,
+ ): this;
+ prependListener(event: 'close', listener: () => void): this;
+ prependListener(event: 'drain', listener: () => void): this;
+ prependListener(event: 'error', listener: (err: Error) => void): this;
+ prependListener(event: 'finish', listener: () => void): this;
+ prependListener(event: 'pipe', listener: (src: stream.Readable) => void): this;
+ prependListener(event: 'unpipe', listener: (src: stream.Readable) => void): this;
+ prependListener(event: string | symbol, listener: (...args: any[]) => void): this;
+ /**
+ * @deprecated
+ */
+ prependOnceListener(event: 'abort', listener: () => void): this;
+ prependOnceListener(
+ event: 'connect',
+ listener: (response: IncomingMessage, socket: Socket, head: Buffer) => void,
+ ): this;
+ prependOnceListener(event: 'continue', listener: () => void): this;
+ prependOnceListener(event: 'information', listener: (info: InformationEvent) => void): this;
+ prependOnceListener(event: 'response', listener: (response: IncomingMessage) => void): this;
+ prependOnceListener(event: 'socket', listener: (socket: Socket) => void): this;
+ prependOnceListener(event: 'timeout', listener: () => void): this;
+ prependOnceListener(
+ event: 'upgrade',
+ listener: (response: IncomingMessage, socket: Socket, head: Buffer) => void,
+ ): this;
+ prependOnceListener(event: 'close', listener: () => void): this;
+ prependOnceListener(event: 'drain', listener: () => void): this;
+ prependOnceListener(event: 'error', listener: (err: Error) => void): this;
+ prependOnceListener(event: 'finish', listener: () => void): this;
+ prependOnceListener(event: 'pipe', listener: (src: stream.Readable) => void): this;
+ prependOnceListener(event: 'unpipe', listener: (src: stream.Readable) => void): this;
+ prependOnceListener(event: string | symbol, listener: (...args: any[]) => void): this;
+ }
+ /**
+ * An `IncomingMessage` object is created by {@link Server} or {@link ClientRequest} and passed as the first argument to the `'request'` and `'response'` event respectively. It may be used to
+ * access response
+ * status, headers and data.
+ *
+ * Different from its `socket` value which is a subclass of `stream.Duplex`, the`IncomingMessage` itself extends `stream.Readable` and is created separately to
+ * parse and emit the incoming HTTP headers and payload, as the underlying socket
+ * may be reused multiple times in case of keep-alive.
+ * @since v0.1.17
+ */
+ class IncomingMessage extends stream.Readable {
+ constructor(socket: Socket);
+ /**
+ * The `message.aborted` property will be `true` if the request has
+ * been aborted.
+ * @since v10.1.0
+ * @deprecated Since v17.0.0,v16.12.0 - Check `message.destroyed` from <a href="stream.html#class-streamreadable" class="type">stream.Readable</a>.
+ */
+ aborted: boolean;
+ /**
+ * In case of server request, the HTTP version sent by the client. In the case of
+ * client response, the HTTP version of the connected-to server.
+ * Probably either `'1.1'` or `'1.0'`.
+ *
+ * Also `message.httpVersionMajor` is the first integer and`message.httpVersionMinor` is the second.
+ * @since v0.1.1
+ */
+ httpVersion: string;
+ httpVersionMajor: number;
+ httpVersionMinor: number;
+ /**
+ * The `message.complete` property will be `true` if a complete HTTP message has
+ * been received and successfully parsed.
+ *
+ * This property is particularly useful as a means of determining if a client or
+ * server fully transmitted a message before a connection was terminated:
+ *
+ * ```js
+ * const req = http.request({
+ * host: '127.0.0.1',
+ * port: 8080,
+ * method: 'POST'
+ * }, (res) => {
+ * res.resume();
+ * res.on('end', () => {
+ * if (!res.complete)
+ * console.error(
+ * 'The connection was terminated while the message was still being sent');
+ * });
+ * });
+ * ```
+ * @since v0.3.0
+ */
+ complete: boolean;
+ /**
+ * Alias for `message.socket`.
+ * @since v0.1.90
+ * @deprecated Since v16.0.0 - Use `socket`.
+ */
+ connection: Socket;
+ /**
+ * The `net.Socket` object associated with the connection.
+ *
+ * With HTTPS support, use `request.socket.getPeerCertificate()` to obtain the
+ * client's authentication details.
+ *
+ * This property is guaranteed to be an instance of the `net.Socket` class,
+ * a subclass of `stream.Duplex`, unless the user specified a socket
+ * type other than `net.Socket` or internally nulled.
+ * @since v0.3.0
+ */
+ socket: Socket;
+ /**
+ * The request/response headers object.
+ *
+ * Key-value pairs of header names and values. Header names are lower-cased.
+ *
+ * ```js
+ * // Prints something like:
+ * //
+ * // { 'user-agent': 'curl/7.22.0',
+ * // host: '127.0.0.1:8000',
+ * // accept: '*' }
+ * console.log(request.getHeaders());
+ * ```
+ *
+ * Duplicates in raw headers are handled in the following ways, depending on the
+ * header name:
+ *
+ * * Duplicates of `age`, `authorization`, `content-length`, `content-type`,`etag`, `expires`, `from`, `host`, `if-modified-since`, `if-unmodified-since`,`last-modified`, `location`,
+ * `max-forwards`, `proxy-authorization`, `referer`,`retry-after`, `server`, or `user-agent` are discarded.
+ * * `set-cookie` is always an array. Duplicates are added to the array.
+ * * For duplicate `cookie` headers, the values are joined together with '; '.
+ * * For all other headers, the values are joined together with ', '.
+ * @since v0.1.5
+ */
+ headers: IncomingHttpHeaders;
+ /**
+ * The raw request/response headers list exactly as they were received.
+ *
+ * The keys and values are in the same list. It is _not_ a
+ * list of tuples. So, the even-numbered offsets are key values, and the
+ * odd-numbered offsets are the associated values.
+ *
+ * Header names are not lowercased, and duplicates are not merged.
+ *
+ * ```js
+ * // Prints something like:
+ * //
+ * // [ 'user-agent',
+ * // 'this is invalid because there can be only one',
+ * // 'User-Agent',
+ * // 'curl/7.22.0',
+ * // 'Host',
+ * // '127.0.0.1:8000',
+ * // 'ACCEPT',
+ * // '*' ]
+ * console.log(request.rawHeaders);
+ * ```
+ * @since v0.11.6
+ */
+ rawHeaders: string[];
+ /**
+ * The request/response trailers object. Only populated at the `'end'` event.
+ * @since v0.3.0
+ */
+ trailers: NodeJS.Dict<string>;
+ /**
+ * The raw request/response trailer keys and values exactly as they were
+ * received. Only populated at the `'end'` event.
+ * @since v0.11.6
+ */
+ rawTrailers: string[];
+ /**
+ * Calls `message.socket.setTimeout(msecs, callback)`.
+ * @since v0.5.9
+ */
+ setTimeout(msecs: number, callback?: () => void): this;
+ /**
+ * **Only valid for request obtained from {@link Server}.**
+ *
+ * The request method as a string. Read only. Examples: `'GET'`, `'DELETE'`.
+ * @since v0.1.1
+ */
+ method?: string | undefined;
+ /**
+ * **Only valid for request obtained from {@link Server}.**
+ *
+ * Request URL string. This contains only the URL that is present in the actual
+ * HTTP request. Take the following request:
+ *
+ * ```http
+ * GET /status?name=ryan HTTP/1.1
+ * Accept: text/plain
+ * ```
+ *
+ * To parse the URL into its parts:
+ *
+ * ```js
+ * new URL(request.url, `http://${request.getHeaders().host}`);
+ * ```
+ *
+ * When `request.url` is `'/status?name=ryan'` and`request.getHeaders().host` is `'localhost:3000'`:
+ *
+ * ```console
+ * $ node
+ * > new URL(request.url, `http://${request.getHeaders().host}`)
+ * URL {
+ * href: 'http://localhost:3000/status?name=ryan',
+ * origin: 'http://localhost:3000',
+ * protocol: 'http:',
+ * username: '',
+ * password: '',
+ * host: 'localhost:3000',
+ * hostname: 'localhost',
+ * port: '3000',
+ * pathname: '/status',
+ * search: '?name=ryan',
+ * searchParams: URLSearchParams { 'name' => 'ryan' },
+ * hash: ''
+ * }
+ * ```
+ * @since v0.1.90
+ */
+ url?: string | undefined;
+ /**
+ * **Only valid for response obtained from {@link ClientRequest}.**
+ *
+ * The 3-digit HTTP response status code. E.G. `404`.
+ * @since v0.1.1
+ */
+ statusCode?: number | undefined;
+ /**
+ * **Only valid for response obtained from {@link ClientRequest}.**
+ *
+ * The HTTP response status message (reason phrase). E.G. `OK` or `Internal Server Error`.
+ * @since v0.11.10
+ */
+ statusMessage?: string | undefined;
+ /**
+ * Calls `destroy()` on the socket that received the `IncomingMessage`. If `error`is provided, an `'error'` event is emitted on the socket and `error` is passed
+ * as an argument to any listeners on the event.
+ * @since v0.3.0
+ */
+ destroy(error?: Error): this;
+ }
+ interface AgentOptions extends Partial<TcpSocketConnectOpts> {
+ /**
+ * Keep sockets around in a pool to be used by other requests in the future. Default = false
+ */
+ keepAlive?: boolean | undefined;
+ /**
+ * When using HTTP KeepAlive, how often to send TCP KeepAlive packets over sockets being kept alive. Default = 1000.
+ * Only relevant if keepAlive is set to true.
+ */
+ keepAliveMsecs?: number | undefined;
+ /**
+ * Maximum number of sockets to allow per host. Default for Node 0.10 is 5, default for Node 0.12 is Infinity
+ */
+ maxSockets?: number | undefined;
+ /**
+ * Maximum number of sockets allowed for all hosts in total. Each request will use a new socket until the maximum is reached. Default: Infinity.
+ */
+ maxTotalSockets?: number | undefined;
+ /**
+ * Maximum number of sockets to leave open in a free state. Only relevant if keepAlive is set to true. Default = 256.
+ */
+ maxFreeSockets?: number | undefined;
+ /**
+ * Socket timeout in milliseconds. This will set the timeout after the socket is connected.
+ */
+ timeout?: number | undefined;
+ /**
+ * Scheduling strategy to apply when picking the next free socket to use.
+ * @default `lifo`
+ */
+ scheduling?: 'fifo' | 'lifo' | undefined;
+ }
+ /**
+ * An `Agent` is responsible for managing connection persistence
+ * and reuse for HTTP clients. It maintains a queue of pending requests
+ * for a given host and port, reusing a single socket connection for each
+ * until the queue is empty, at which time the socket is either destroyed
+ * or put into a pool where it is kept to be used again for requests to the
+ * same host and port. Whether it is destroyed or pooled depends on the`keepAlive` `option`.
+ *
+ * Pooled connections have TCP Keep-Alive enabled for them, but servers may
+ * still close idle connections, in which case they will be removed from the
+ * pool and a new connection will be made when a new HTTP request is made for
+ * that host and port. Servers may also refuse to allow multiple requests
+ * over the same connection, in which case the connection will have to be
+ * remade for every request and cannot be pooled. The `Agent` will still make
+ * the requests to that server, but each one will occur over a new connection.
+ *
+ * When a connection is closed by the client or the server, it is removed
+ * from the pool. Any unused sockets in the pool will be unrefed so as not
+ * to keep the Node.js process running when there are no outstanding requests.
+ * (see `socket.unref()`).
+ *
+ * It is good practice, to `destroy()` an `Agent` instance when it is no
+ * longer in use, because unused sockets consume OS resources.
+ *
+ * Sockets are removed from an agent when the socket emits either
+ * a `'close'` event or an `'agentRemove'` event. When intending to keep one
+ * HTTP request open for a long time without keeping it in the agent, something
+ * like the following may be done:
+ *
+ * ```js
+ * http.get(options, (res) => {
+ * // Do stuff
+ * }).on('socket', (socket) => {
+ * socket.emit('agentRemove');
+ * });
+ * ```
+ *
+ * An agent may also be used for an individual request. By providing`{agent: false}` as an option to the `http.get()` or `http.request()`functions, a one-time use `Agent` with default options
+ * will be used
+ * for the client connection.
+ *
+ * `agent:false`:
+ *
+ * ```js
+ * http.get({
+ * hostname: 'localhost',
+ * port: 80,
+ * path: '/',
+ * agent: false // Create a new agent just for this one request
+ * }, (res) => {
+ * // Do stuff with response
+ * });
+ * ```
+ * @since v0.3.4
+ */
+ class Agent {
+ /**
+ * By default set to 256\. For agents with `keepAlive` enabled, this
+ * sets the maximum number of sockets that will be left open in the free
+ * state.
+ * @since v0.11.7
+ */
+ maxFreeSockets: number;
+ /**
+ * By default set to `Infinity`. Determines how many concurrent sockets the agent
+ * can have open per origin. Origin is the returned value of `agent.getName()`.
+ * @since v0.3.6
+ */
+ maxSockets: number;
+ /**
+ * By default set to `Infinity`. Determines how many concurrent sockets the agent
+ * can have open. Unlike `maxSockets`, this parameter applies across all origins.
+ * @since v14.5.0, v12.19.0
+ */
+ maxTotalSockets: number;
+ /**
+ * An object which contains arrays of sockets currently awaiting use by
+ * the agent when `keepAlive` is enabled. Do not modify.
+ *
+ * Sockets in the `freeSockets` list will be automatically destroyed and
+ * removed from the array on `'timeout'`.
+ * @since v0.11.4
+ */
+ readonly freeSockets: NodeJS.ReadOnlyDict<Socket[]>;
+ /**
+ * An object which contains arrays of sockets currently in use by the
+ * agent. Do not modify.
+ * @since v0.3.6
+ */
+ readonly sockets: NodeJS.ReadOnlyDict<Socket[]>;
+ /**
+ * An object which contains queues of requests that have not yet been assigned to
+ * sockets. Do not modify.
+ * @since v0.5.9
+ */
+ readonly requests: NodeJS.ReadOnlyDict<IncomingMessage[]>;
+ constructor(opts?: AgentOptions);
+ /**
+ * Destroy any sockets that are currently in use by the agent.
+ *
+ * It is usually not necessary to do this. However, if using an
+ * agent with `keepAlive` enabled, then it is best to explicitly shut down
+ * the agent when it is no longer needed. Otherwise,
+ * sockets might stay open for quite a long time before the server
+ * terminates them.
+ * @since v0.11.4
+ */
+ destroy(): void;
+ }
+ const METHODS: string[];
+ const STATUS_CODES: {
+ [errorCode: number]: string | undefined;
+ [errorCode: string]: string | undefined;
+ };
+ /**
+ * Returns a new instance of {@link Server}.
+ *
+ * The `requestListener` is a function which is automatically
+ * added to the `'request'` event.
+ * @since v0.1.13
+ */
+ function createServer<
+ Request extends typeof IncomingMessage = typeof IncomingMessage,
+ Response extends typeof ServerResponse = typeof ServerResponse,
+ >(requestListener?: RequestListener<Request, Response>): Server<Request, Response>;
+ function createServer<
+ Request extends typeof IncomingMessage = typeof IncomingMessage,
+ Response extends typeof ServerResponse = typeof ServerResponse,
+ >(
+ options: ServerOptions<Request, Response>,
+ requestListener?: RequestListener<Request, Response>,
+ ): Server<Request, Response>;
+ // although RequestOptions are passed as ClientRequestArgs to ClientRequest directly,
+ // create interface RequestOptions would make the naming more clear to developers
+ interface RequestOptions extends ClientRequestArgs {}
+ /**
+ * `options` in `socket.connect()` are also supported.
+ *
+ * Node.js maintains several connections per server to make HTTP requests.
+ * This function allows one to transparently issue requests.
+ *
+ * `url` can be a string or a `URL` object. If `url` is a
+ * string, it is automatically parsed with `new URL()`. If it is a `URL` object, it will be automatically converted to an ordinary `options` object.
+ *
+ * If both `url` and `options` are specified, the objects are merged, with the`options` properties taking precedence.
+ *
+ * The optional `callback` parameter will be added as a one-time listener for
+ * the `'response'` event.
+ *
+ * `http.request()` returns an instance of the {@link ClientRequest} class. The `ClientRequest` instance is a writable stream. If one needs to
+ * upload a file with a POST request, then write to the `ClientRequest` object.
+ *
+ * ```js
+ * const http = require('http');
+ *
+ * const postData = JSON.stringify({
+ * 'msg': 'Hello World!'
+ * });
+ *
+ * const options = {
+ * hostname: 'www.google.com',
+ * port: 80,
+ * path: '/upload',
+ * method: 'POST',
+ * headers: {
+ * 'Content-Type': 'application/json',
+ * 'Content-Length': Buffer.byteLength(postData)
+ * }
+ * };
+ *
+ * const req = http.request(options, (res) => {
+ * console.log(`STATUS: ${res.statusCode}`);
+ * console.log(`HEADERS: ${JSON.stringify(res.headers)}`);
+ * res.setEncoding('utf8');
+ * res.on('data', (chunk) => {
+ * console.log(`BODY: ${chunk}`);
+ * });
+ * res.on('end', () => {
+ * console.log('No more data in response.');
+ * });
+ * });
+ *
+ * req.on('error', (e) => {
+ * console.error(`problem with request: ${e.message}`);
+ * });
+ *
+ * // Write data to request body
+ * req.write(postData);
+ * req.end();
+ * ```
+ *
+ * In the example `req.end()` was called. With `http.request()` one
+ * must always call `req.end()` to signify the end of the request -
+ * even if there is no data being written to the request body.
+ *
+ * If any error is encountered during the request (be that with DNS resolution,
+ * TCP level errors, or actual HTTP parse errors) an `'error'` event is emitted
+ * on the returned request object. As with all `'error'` events, if no listeners
+ * are registered the error will be thrown.
+ *
+ * There are a few special headers that should be noted.
+ *
+ * * Sending a 'Connection: keep-alive' will notify Node.js that the connection to
+ * the server should be persisted until the next request.
+ * * Sending a 'Content-Length' header will disable the default chunked encoding.
+ * * Sending an 'Expect' header will immediately send the request headers.
+ * Usually, when sending 'Expect: 100-continue', both a timeout and a listener
+ * for the `'continue'` event should be set. See RFC 2616 Section 8.2.3 for more
+ * information.
+ * * Sending an Authorization header will override using the `auth` option
+ * to compute basic authentication.
+ *
+ * Example using a `URL` as `options`:
+ *
+ * ```js
+ * const options = new URL('http://abc:xyz@example.com');
+ *
+ * const req = http.request(options, (res) => {
+ * // ...
+ * });
+ * ```
+ *
+ * In a successful request, the following events will be emitted in the following
+ * order:
+ *
+ * * `'socket'`
+ * * `'response'`
+ * * `'data'` any number of times, on the `res` object
+ * (`'data'` will not be emitted at all if the response body is empty, for
+ * instance, in most redirects)
+ * * `'end'` on the `res` object
+ * * `'close'`
+ *
+ * In the case of a connection error, the following events will be emitted:
+ *
+ * * `'socket'`
+ * * `'error'`
+ * * `'close'`
+ *
+ * In the case of a premature connection close before the response is received,
+ * the following events will be emitted in the following order:
+ *
+ * * `'socket'`
+ * * `'error'` with an error with message `'Error: socket hang up'` and code`'ECONNRESET'`
+ * * `'close'`
+ *
+ * In the case of a premature connection close after the response is received,
+ * the following events will be emitted in the following order:
+ *
+ * * `'socket'`
+ * * `'response'`
+ * * `'data'` any number of times, on the `res` object
+ * * (connection closed here)
+ * * `'aborted'` on the `res` object
+ * * `'error'` on the `res` object with an error with message`'Error: aborted'` and code `'ECONNRESET'`.
+ * * `'close'`
+ * * `'close'` on the `res` object
+ *
+ * If `req.destroy()` is called before a socket is assigned, the following
+ * events will be emitted in the following order:
+ *
+ * * (`req.destroy()` called here)
+ * * `'error'` with an error with message `'Error: socket hang up'` and code`'ECONNRESET'`
+ * * `'close'`
+ *
+ * If `req.destroy()` is called before the connection succeeds, the following
+ * events will be emitted in the following order:
+ *
+ * * `'socket'`
+ * * (`req.destroy()` called here)
+ * * `'error'` with an error with message `'Error: socket hang up'` and code`'ECONNRESET'`
+ * * `'close'`
+ *
+ * If `req.destroy()` is called after the response is received, the following
+ * events will be emitted in the following order:
+ *
+ * * `'socket'`
+ * * `'response'`
+ * * `'data'` any number of times, on the `res` object
+ * * (`req.destroy()` called here)
+ * * `'aborted'` on the `res` object
+ * * `'error'` on the `res` object with an error with message`'Error: aborted'` and code `'ECONNRESET'`.
+ * * `'close'`
+ * * `'close'` on the `res` object
+ *
+ * If `req.abort()` is called before a socket is assigned, the following
+ * events will be emitted in the following order:
+ *
+ * * (`req.abort()` called here)
+ * * `'abort'`
+ * * `'close'`
+ *
+ * If `req.abort()` is called before the connection succeeds, the following
+ * events will be emitted in the following order:
+ *
+ * * `'socket'`
+ * * (`req.abort()` called here)
+ * * `'abort'`
+ * * `'error'` with an error with message `'Error: socket hang up'` and code`'ECONNRESET'`
+ * * `'close'`
+ *
+ * If `req.abort()` is called after the response is received, the following
+ * events will be emitted in the following order:
+ *
+ * * `'socket'`
+ * * `'response'`
+ * * `'data'` any number of times, on the `res` object
+ * * (`req.abort()` called here)
+ * * `'abort'`
+ * * `'aborted'` on the `res` object
+ * * `'error'` on the `res` object with an error with message`'Error: aborted'` and code `'ECONNRESET'`.
+ * * `'close'`
+ * * `'close'` on the `res` object
+ *
+ * Setting the `timeout` option or using the `setTimeout()` function will
+ * not abort the request or do anything besides add a `'timeout'` event.
+ *
+ * Passing an `AbortSignal` and then calling `abort` on the corresponding`AbortController` will behave the same way as calling `.destroy()` on the
+ * request itself.
+ * @since v0.3.6
+ */
+ function request(options: RequestOptions | string | URL, callback?: (res: IncomingMessage) => void): ClientRequest;
+ function request(
+ url: string | URL,
+ options: RequestOptions,
+ callback?: (res: IncomingMessage) => void,
+ ): ClientRequest;
+ /**
+ * Since most requests are GET requests without bodies, Node.js provides this
+ * convenience method. The only difference between this method and {@link request} is that it sets the method to GET and calls `req.end()`automatically. The callback must take care to consume the
+ * response
+ * data for reasons stated in {@link ClientRequest} section.
+ *
+ * The `callback` is invoked with a single argument that is an instance of {@link IncomingMessage}.
+ *
+ * JSON fetching example:
+ *
+ * ```js
+ * http.get('http://localhost:8000/', (res) => {
+ * const { statusCode } = res;
+ * const contentType = res.headers['content-type'];
+ *
+ * let error;
+ * // Any 2xx status code signals a successful response but
+ * // here we're only checking for 200.
+ * if (statusCode !== 200) {
+ * error = new Error('Request Failed.\n' +
+ * `Status Code: ${statusCode}`);
+ * } else if (!/^application\/json/.test(contentType)) {
+ * error = new Error('Invalid content-type.\n' +
+ * `Expected application/json but received ${contentType}`);
+ * }
+ * if (error) {
+ * console.error(error.message);
+ * // Consume response data to free up memory
+ * res.resume();
+ * return;
+ * }
+ *
+ * res.setEncoding('utf8');
+ * let rawData = '';
+ * res.on('data', (chunk) => { rawData += chunk; });
+ * res.on('end', () => {
+ * try {
+ * const parsedData = JSON.parse(rawData);
+ * console.log(parsedData);
+ * } catch (e) {
+ * console.error(e.message);
+ * }
+ * });
+ * }).on('error', (e) => {
+ * console.error(`Got error: ${e.message}`);
+ * });
+ *
+ * // Create a local server to receive data from
+ * const server = http.createServer((req, res) => {
+ * res.writeHead(200, { 'Content-Type': 'application/json' });
+ * res.end(JSON.stringify({
+ * data: 'Hello World!'
+ * }));
+ * });
+ *
+ * server.listen(8000);
+ * ```
+ * @since v0.3.6
+ * @param options Accepts the same `options` as {@link request}, with the `method` always set to `GET`. Properties that are inherited from the prototype are ignored.
+ */
+ function get(options: RequestOptions | string | URL, callback?: (res: IncomingMessage) => void): ClientRequest;
+ function get(url: string | URL, options: RequestOptions, callback?: (res: IncomingMessage) => void): ClientRequest;
+
+ /**
+ * Performs the low-level validations on the provided name that are done when `res.setHeader(name, value)` is called.
+ * Passing illegal value as name will result in a TypeError being thrown, identified by `code: 'ERR_INVALID_HTTP_TOKEN'`.
+ * @param name Header name
+ * @since v14.3.0
+ */
+ function validateHeaderName(name: string): void;
+ /**
+ * Performs the low-level validations on the provided value that are done when `res.setHeader(name, value)` is called.
+ * Passing illegal value as value will result in a TypeError being thrown.
+ * - Undefined value error is identified by `code: 'ERR_HTTP_INVALID_HEADER_VALUE'`.
+ * - Invalid value character error is identified by `code: 'ERR_INVALID_CHAR'`.
+ * @param name Header name
+ * @param value Header value
+ * @since v14.3.0
+ */
+ function validateHeaderValue(name: string, value: string): void;
+
+ /**
+ * Set the maximum number of idle HTTP parsers. Default: 1000.
+ * @param count
+ * @since v18.8.0, v16.18.0
+ */
+ function setMaxIdleHTTPParsers(count: number): void;
+
+ let globalAgent: Agent;
+ /**
+ * Read-only property specifying the maximum allowed size of HTTP headers in bytes.
+ * Defaults to 16KB. Configurable using the `--max-http-header-size` CLI option.
+ */
+ const maxHeaderSize: number;
+}
+declare module 'node:http' {
+ export * from 'http';
+}