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Diffstat (limited to 'node_modules/@types/node/ts4.8/http.d.ts')
-rwxr-xr-x | node_modules/@types/node/ts4.8/http.d.ts | 1651 |
1 files changed, 1651 insertions, 0 deletions
diff --git a/node_modules/@types/node/ts4.8/http.d.ts b/node_modules/@types/node/ts4.8/http.d.ts new file mode 100755 index 0000000..e14de6c --- /dev/null +++ b/node_modules/@types/node/ts4.8/http.d.ts @@ -0,0 +1,1651 @@ +/** + * To use the HTTP server and client one must `require('http')`. + * + * The HTTP interfaces in Node.js are designed to support many features + * of the protocol which have been traditionally difficult to use. + * In particular, large, possibly chunk-encoded, messages. The interface is + * careful to never buffer entire requests or responses, so the + * user is able to stream data. + * + * HTTP message headers are represented by an object like this: + * + * ```js + * { 'content-length': '123', + * 'content-type': 'text/plain', + * 'connection': 'keep-alive', + * 'host': 'example.com', + * 'accept': '*' } + * ``` + * + * Keys are lowercased. Values are not modified. + * + * In order to support the full spectrum of possible HTTP applications, the Node.js + * HTTP API is very low-level. It deals with stream handling and message + * parsing only. It parses a message into headers and body but it does not + * parse the actual headers or the body. + * + * See `message.headers` for details on how duplicate headers are handled. + * + * The raw headers as they were received are retained in the `rawHeaders`property, which is an array of `[key, value, key2, value2, ...]`. For + * example, the previous message header object might have a `rawHeaders`list like the following: + * + * ```js + * [ 'ConTent-Length', '123456', + * 'content-LENGTH', '123', + * 'content-type', 'text/plain', + * 'CONNECTION', 'keep-alive', + * 'Host', 'example.com', + * 'accepT', '*' ] + * ``` + * @see [source](https://github.com/nodejs/node/blob/v18.0.0/lib/http.js) + */ +declare module 'http' { + import * as stream from 'node:stream'; + import { URL } from 'node:url'; + import { TcpSocketConnectOpts, Socket, Server as NetServer, LookupFunction } from 'node:net'; + import { LookupOptions } from 'node:dns'; + // incoming headers will never contain number + interface IncomingHttpHeaders extends NodeJS.Dict<string | string[]> { + accept?: string | undefined; + 'accept-language'?: string | undefined; + 'accept-patch'?: string | undefined; + 'accept-ranges'?: string | undefined; + 'access-control-allow-credentials'?: string | undefined; + 'access-control-allow-headers'?: string | undefined; + 'access-control-allow-methods'?: string | undefined; + 'access-control-allow-origin'?: string | undefined; + 'access-control-expose-headers'?: string | undefined; + 'access-control-max-age'?: string | undefined; + 'access-control-request-headers'?: string | undefined; + 'access-control-request-method'?: string | undefined; + age?: string | undefined; + allow?: string | undefined; + 'alt-svc'?: string | undefined; + authorization?: string | undefined; + 'cache-control'?: string | undefined; + connection?: string | undefined; + 'content-disposition'?: string | undefined; + 'content-encoding'?: string | undefined; + 'content-language'?: string | undefined; + 'content-length'?: string | undefined; + 'content-location'?: string | undefined; + 'content-range'?: string | undefined; + 'content-type'?: string | undefined; + cookie?: string | undefined; + date?: string | undefined; + etag?: string | undefined; + expect?: string | undefined; + expires?: string | undefined; + forwarded?: string | undefined; + from?: string | undefined; + host?: string | undefined; + 'if-match'?: string | undefined; + 'if-modified-since'?: string | undefined; + 'if-none-match'?: string | undefined; + 'if-unmodified-since'?: string | undefined; + 'last-modified'?: string | undefined; + location?: string | undefined; + origin?: string | undefined; + pragma?: string | undefined; + 'proxy-authenticate'?: string | undefined; + 'proxy-authorization'?: string | undefined; + 'public-key-pins'?: string | undefined; + range?: string | undefined; + referer?: string | undefined; + 'retry-after'?: string | undefined; + 'sec-websocket-accept'?: string | undefined; + 'sec-websocket-extensions'?: string | undefined; + 'sec-websocket-key'?: string | undefined; + 'sec-websocket-protocol'?: string | undefined; + 'sec-websocket-version'?: string | undefined; + 'set-cookie'?: string[] | undefined; + 'strict-transport-security'?: string | undefined; + tk?: string | undefined; + trailer?: string | undefined; + 'transfer-encoding'?: string | undefined; + upgrade?: string | undefined; + 'user-agent'?: string | undefined; + vary?: string | undefined; + via?: string | undefined; + warning?: string | undefined; + 'www-authenticate'?: string | undefined; + } + // outgoing headers allows numbers (as they are converted internally to strings) + type OutgoingHttpHeader = number | string | string[]; + interface OutgoingHttpHeaders extends NodeJS.Dict<OutgoingHttpHeader> {} + interface ClientRequestArgs { + _defaultAgent?: Agent | undefined; + agent?: Agent | boolean | undefined; + auth?: string | null | undefined; + // https://github.com/nodejs/node/blob/master/lib/_http_client.js#L278 + createConnection?: + | ((options: ClientRequestArgs, oncreate: (err: Error, socket: Socket) => void) => Socket) + | undefined; + defaultPort?: number | string | undefined; + family?: number | undefined; + headers?: OutgoingHttpHeaders | undefined; + hints?: LookupOptions['hints']; + host?: string | null | undefined; + hostname?: string | null | undefined; + insecureHTTPParser?: boolean | undefined; + localAddress?: string | undefined; + localPort?: number | undefined; + lookup?: LookupFunction | undefined; + /** + * @default 16384 + */ + maxHeaderSize?: number | undefined; + method?: string | undefined; + path?: string | null | undefined; + port?: number | string | null | undefined; + protocol?: string | null | undefined; + setHost?: boolean | undefined; + signal?: AbortSignal | undefined; + socketPath?: string | undefined; + timeout?: number | undefined; + uniqueHeaders?: Array<string | string[]> | undefined; + } + interface ServerOptions< + Request extends typeof IncomingMessage = typeof IncomingMessage, + Response extends typeof ServerResponse = typeof ServerResponse, + > { + /** + * Specifies the `IncomingMessage` class to be used. Useful for extending the original `IncomingMessage`. + */ + IncomingMessage?: Request | undefined; + /** + * Specifies the `ServerResponse` class to be used. Useful for extending the original `ServerResponse`. + */ + ServerResponse?: Response | undefined; + /** + * Sets the timeout value in milliseconds for receiving the entire request from the client. + * @see Server.requestTimeout for more information. + * @default 300000 + * @since v18.0.0 + */ + requestTimeout?: number | undefined; + /** + * The number of milliseconds of inactivity a server needs to wait for additional incoming data, + * after it has finished writing the last response, before a socket will be destroyed. + * @see Server.keepAliveTimeout for more information. + * @default 5000 + * @since v18.0.0 + */ + keepAliveTimeout?: number | undefined; + /** + * Sets the interval value in milliseconds to check for request and headers timeout in incomplete requests. + * @default 30000 + */ + connectionsCheckingInterval?: number | undefined; + /** + * Use an insecure HTTP parser that accepts invalid HTTP headers when `true`. + * Using the insecure parser should be avoided. + * See --insecure-http-parser for more information. + * @default false + */ + insecureHTTPParser?: boolean | undefined; + /** + * Optionally overrides the value of + * `--max-http-header-size` for requests received by this server, i.e. + * the maximum length of request headers in bytes. + * @default 16384 + * @since v13.3.0 + */ + maxHeaderSize?: number | undefined; + /** + * If set to `true`, it disables the use of Nagle's algorithm immediately after a new incoming connection is received. + * @default true + * @since v16.5.0 + */ + noDelay?: boolean | undefined; + /** + * If set to `true`, it enables keep-alive functionality on the socket immediately after a new incoming connection is received, + * similarly on what is done in `socket.setKeepAlive([enable][, initialDelay])`. + * @default false + * @since v16.5.0 + */ + keepAlive?: boolean | undefined; + /** + * If set to a positive number, it sets the initial delay before the first keepalive probe is sent on an idle socket. + * @default 0 + * @since v16.5.0 + */ + keepAliveInitialDelay?: number | undefined; + /** + * A list of response headers that should be sent only once. + * If the header's value is an array, the items will be joined using `; `. + */ + uniqueHeaders?: Array<string | string[]> | undefined; + } + type RequestListener< + Request extends typeof IncomingMessage = typeof IncomingMessage, + Response extends typeof ServerResponse = typeof ServerResponse, + > = (req: InstanceType<Request>, res: InstanceType<Response> & { req: InstanceType<Request> }) => void; + /** + * @since v0.1.17 + */ + class Server< + Request extends typeof IncomingMessage = typeof IncomingMessage, + Response extends typeof ServerResponse = typeof ServerResponse, + > extends NetServer { + constructor(requestListener?: RequestListener<Request, Response>); + constructor(options: ServerOptions<Request, Response>, requestListener?: RequestListener<Request, Response>); + /** + * Sets the timeout value for sockets, and emits a `'timeout'` event on + * the Server object, passing the socket as an argument, if a timeout + * occurs. + * + * If there is a `'timeout'` event listener on the Server object, then it + * will be called with the timed-out socket as an argument. + * + * By default, the Server does not timeout sockets. However, if a callback + * is assigned to the Server's `'timeout'` event, timeouts must be handled + * explicitly. + * @since v0.9.12 + * @param [msecs=0 (no timeout)] + */ + setTimeout(msecs?: number, callback?: () => void): this; + setTimeout(callback: () => void): this; + /** + * Limits maximum incoming headers count. If set to 0, no limit will be applied. + * @since v0.7.0 + */ + maxHeadersCount: number | null; + /** + * The maximum number of requests socket can handle + * before closing keep alive connection. + * + * A value of `0` will disable the limit. + * + * When the limit is reached it will set the `Connection` header value to `close`, + * but will not actually close the connection, subsequent requests sent + * after the limit is reached will get `503 Service Unavailable` as a response. + * @since v16.10.0 + */ + maxRequestsPerSocket: number | null; + /** + * The number of milliseconds of inactivity before a socket is presumed + * to have timed out. + * + * A value of `0` will disable the timeout behavior on incoming connections. + * + * The socket timeout logic is set up on connection, so changing this + * value only affects new connections to the server, not any existing connections. + * @since v0.9.12 + */ + timeout: number; + /** + * Limit the amount of time the parser will wait to receive the complete HTTP + * headers. + * + * If the timeout expires, the server responds with status 408 without + * forwarding the request to the request listener and then closes the connection. + * + * It must be set to a non-zero value (e.g. 120 seconds) to protect against + * potential Denial-of-Service attacks in case the server is deployed without a + * reverse proxy in front. + * @since v11.3.0, v10.14.0 + */ + headersTimeout: number; + /** + * The number of milliseconds of inactivity a server needs to wait for additional + * incoming data, after it has finished writing the last response, before a socket + * will be destroyed. If the server receives new data before the keep-alive + * timeout has fired, it will reset the regular inactivity timeout, i.e.,`server.timeout`. + * + * A value of `0` will disable the keep-alive timeout behavior on incoming + * connections. + * A value of `0` makes the http server behave similarly to Node.js versions prior + * to 8.0.0, which did not have a keep-alive timeout. + * + * The socket timeout logic is set up on connection, so changing this value only + * affects new connections to the server, not any existing connections. + * @since v8.0.0 + */ + keepAliveTimeout: number; + /** + * Sets the timeout value in milliseconds for receiving the entire request from + * the client. + * + * If the timeout expires, the server responds with status 408 without + * forwarding the request to the request listener and then closes the connection. + * + * It must be set to a non-zero value (e.g. 120 seconds) to protect against + * potential Denial-of-Service attacks in case the server is deployed without a + * reverse proxy in front. + * @since v14.11.0 + */ + requestTimeout: number; + /** + * Closes all connections connected to this server. + * @since v18.2.0 + */ + closeAllConnections(): void; + /** + * Closes all connections connected to this server which are not sending a request or waiting for a response. + * @since v18.2.0 + */ + closeIdleConnections(): void; + addListener(event: string, listener: (...args: any[]) => void): this; + addListener(event: 'close', listener: () => void): this; + addListener(event: 'connection', listener: (socket: Socket) => void): this; + addListener(event: 'error', listener: (err: Error) => void): this; + addListener(event: 'listening', listener: () => void): this; + addListener(event: 'checkContinue', listener: RequestListener<Request, Response>): this; + addListener(event: 'checkExpectation', listener: RequestListener<Request, Response>): this; + addListener(event: 'clientError', listener: (err: Error, socket: stream.Duplex) => void): this; + addListener( + event: 'connect', + listener: (req: InstanceType<Request>, socket: stream.Duplex, head: Buffer) => void, + ): this; + addListener(event: 'request', listener: RequestListener<Request, Response>): this; + addListener( + event: 'upgrade', + listener: (req: InstanceType<Request>, socket: stream.Duplex, head: Buffer) => void, + ): this; + emit(event: string, ...args: any[]): boolean; + emit(event: 'close'): boolean; + emit(event: 'connection', socket: Socket): boolean; + emit(event: 'error', err: Error): boolean; + emit(event: 'listening'): boolean; + emit( + event: 'checkContinue', + req: InstanceType<Request>, + res: InstanceType<Response> & { req: InstanceType<Request> }, + ): boolean; + emit( + event: 'checkExpectation', + req: InstanceType<Request>, + res: InstanceType<Response> & { req: InstanceType<Request> }, + ): boolean; + emit(event: 'clientError', err: Error, socket: stream.Duplex): boolean; + emit(event: 'connect', req: InstanceType<Request>, socket: stream.Duplex, head: Buffer): boolean; + emit( + event: 'request', + req: InstanceType<Request>, + res: InstanceType<Response> & { req: InstanceType<Request> }, + ): boolean; + emit(event: 'upgrade', req: InstanceType<Request>, socket: stream.Duplex, head: Buffer): boolean; + on(event: string, listener: (...args: any[]) => void): this; + on(event: 'close', listener: () => void): this; + on(event: 'connection', listener: (socket: Socket) => void): this; + on(event: 'error', listener: (err: Error) => void): this; + on(event: 'listening', listener: () => void): this; + on(event: 'checkContinue', listener: RequestListener<Request, Response>): this; + on(event: 'checkExpectation', listener: RequestListener<Request, Response>): this; + on(event: 'clientError', listener: (err: Error, socket: stream.Duplex) => void): this; + on(event: 'connect', listener: (req: InstanceType<Request>, socket: stream.Duplex, head: Buffer) => void): this; + on(event: 'request', listener: RequestListener<Request, Response>): this; + on(event: 'upgrade', listener: (req: InstanceType<Request>, socket: stream.Duplex, head: Buffer) => void): this; + once(event: string, listener: (...args: any[]) => void): this; + once(event: 'close', listener: () => void): this; + once(event: 'connection', listener: (socket: Socket) => void): this; + once(event: 'error', listener: (err: Error) => void): this; + once(event: 'listening', listener: () => void): this; + once(event: 'checkContinue', listener: RequestListener<Request, Response>): this; + once(event: 'checkExpectation', listener: RequestListener<Request, Response>): this; + once(event: 'clientError', listener: (err: Error, socket: stream.Duplex) => void): this; + once( + event: 'connect', + listener: (req: InstanceType<Request>, socket: stream.Duplex, head: Buffer) => void, + ): this; + once(event: 'request', listener: RequestListener<Request, Response>): this; + once( + event: 'upgrade', + listener: (req: InstanceType<Request>, socket: stream.Duplex, head: Buffer) => void, + ): this; + prependListener(event: string, listener: (...args: any[]) => void): this; + prependListener(event: 'close', listener: () => void): this; + prependListener(event: 'connection', listener: (socket: Socket) => void): this; + prependListener(event: 'error', listener: (err: Error) => void): this; + prependListener(event: 'listening', listener: () => void): this; + prependListener(event: 'checkContinue', listener: RequestListener<Request, Response>): this; + prependListener(event: 'checkExpectation', listener: RequestListener<Request, Response>): this; + prependListener(event: 'clientError', listener: (err: Error, socket: stream.Duplex) => void): this; + prependListener( + event: 'connect', + listener: (req: InstanceType<Request>, socket: stream.Duplex, head: Buffer) => void, + ): this; + prependListener(event: 'request', listener: RequestListener<Request, Response>): this; + prependListener( + event: 'upgrade', + listener: (req: InstanceType<Request>, socket: stream.Duplex, head: Buffer) => void, + ): this; + prependOnceListener(event: string, listener: (...args: any[]) => void): this; + prependOnceListener(event: 'close', listener: () => void): this; + prependOnceListener(event: 'connection', listener: (socket: Socket) => void): this; + prependOnceListener(event: 'error', listener: (err: Error) => void): this; + prependOnceListener(event: 'listening', listener: () => void): this; + prependOnceListener(event: 'checkContinue', listener: RequestListener<Request, Response>): this; + prependOnceListener(event: 'checkExpectation', listener: RequestListener<Request, Response>): this; + prependOnceListener(event: 'clientError', listener: (err: Error, socket: stream.Duplex) => void): this; + prependOnceListener( + event: 'connect', + listener: (req: InstanceType<Request>, socket: stream.Duplex, head: Buffer) => void, + ): this; + prependOnceListener(event: 'request', listener: RequestListener<Request, Response>): this; + prependOnceListener( + event: 'upgrade', + listener: (req: InstanceType<Request>, socket: stream.Duplex, head: Buffer) => void, + ): this; + } + /** + * This class serves as the parent class of {@link ClientRequest} and {@link ServerResponse}. It is an abstract of outgoing message from + * the perspective of the participants of HTTP transaction. + * @since v0.1.17 + */ + class OutgoingMessage<Request extends IncomingMessage = IncomingMessage> extends stream.Writable { + readonly req: Request; + chunkedEncoding: boolean; + shouldKeepAlive: boolean; + useChunkedEncodingByDefault: boolean; + sendDate: boolean; + /** + * @deprecated Use `writableEnded` instead. + */ + finished: boolean; + /** + * Read-only. `true` if the headers were sent, otherwise `false`. + * @since v0.9.3 + */ + readonly headersSent: boolean; + /** + * Aliases of `outgoingMessage.socket` + * @since v0.3.0 + * @deprecated Since v15.12.0,v14.17.1 - Use `socket` instead. + */ + readonly connection: Socket | null; + /** + * Reference to the underlying socket. Usually, users will not want to access + * this property. + * + * After calling `outgoingMessage.end()`, this property will be nulled. + * @since v0.3.0 + */ + readonly socket: Socket | null; + constructor(); + /** + * Once a socket is associated with the message and is connected,`socket.setTimeout()` will be called with `msecs` as the first parameter. + * @since v0.9.12 + * @param callback Optional function to be called when a timeout occurs. Same as binding to the `timeout` event. + */ + setTimeout(msecs: number, callback?: () => void): this; + /** + * Sets a single header value for the header object. + * @since v0.4.0 + * @param name Header name + * @param value Header value + */ + setHeader(name: string, value: number | string | ReadonlyArray<string>): this; + /** + * Gets the value of HTTP header with the given name. If such a name doesn't + * exist in message, it will be `undefined`. + * @since v0.4.0 + * @param name Name of header + */ + getHeader(name: string): number | string | string[] | undefined; + /** + * Returns a shallow copy of the current outgoing headers. Since a shallow + * copy is used, array values may be mutated without additional calls to + * various header-related HTTP module methods. The keys of the returned + * object are the header names and the values are the respective header + * values. All header names are lowercase. + * + * The object returned by the `outgoingMessage.getHeaders()` method does + * not prototypically inherit from the JavaScript Object. This means that + * typical Object methods such as `obj.toString()`, `obj.hasOwnProperty()`, + * and others are not defined and will not work. + * + * ```js + * outgoingMessage.setHeader('Foo', 'bar'); + * outgoingMessage.setHeader('Set-Cookie', ['foo=bar', 'bar=baz']); + * + * const headers = outgoingMessage.getHeaders(); + * // headers === { foo: 'bar', 'set-cookie': ['foo=bar', 'bar=baz'] } + * ``` + * @since v7.7.0 + */ + getHeaders(): OutgoingHttpHeaders; + /** + * Returns an array of names of headers of the outgoing outgoingMessage. All + * names are lowercase. + * @since v7.7.0 + */ + getHeaderNames(): string[]; + /** + * Returns `true` if the header identified by `name` is currently set in the + * outgoing headers. The header name is case-insensitive. + * + * ```js + * const hasContentType = outgoingMessage.hasHeader('content-type'); + * ``` + * @since v7.7.0 + */ + hasHeader(name: string): boolean; + /** + * Removes a header that is queued for implicit sending. + * + * ```js + * outgoingMessage.removeHeader('Content-Encoding'); + * ``` + * @since v0.4.0 + * @param name Header name + */ + removeHeader(name: string): void; + /** + * Adds HTTP trailers (headers but at the end of the message) to the message. + * + * Trailers are **only** be emitted if the message is chunked encoded. If not, + * the trailer will be silently discarded. + * + * HTTP requires the `Trailer` header to be sent to emit trailers, + * with a list of header fields in its value, e.g. + * + * ```js + * message.writeHead(200, { 'Content-Type': 'text/plain', + * 'Trailer': 'Content-MD5' }); + * message.write(fileData); + * message.addTrailers({ 'Content-MD5': '7895bf4b8828b55ceaf47747b4bca667' }); + * message.end(); + * ``` + * + * Attempting to set a header field name or value that contains invalid characters + * will result in a `TypeError` being thrown. + * @since v0.3.0 + */ + addTrailers(headers: OutgoingHttpHeaders | ReadonlyArray<[string, string]>): void; + /** + * Compulsorily flushes the message headers + * + * For efficiency reason, Node.js normally buffers the message headers + * until `outgoingMessage.end()` is called or the first chunk of message data + * is written. It then tries to pack the headers and data into a single TCP + * packet. + * + * It is usually desired (it saves a TCP round-trip), but not when the first + * data is not sent until possibly much later. `outgoingMessage.flushHeaders()`bypasses the optimization and kickstarts the request. + * @since v1.6.0 + */ + flushHeaders(): void; + } + /** + * This object is created internally by an HTTP server, not by the user. It is + * passed as the second parameter to the `'request'` event. + * @since v0.1.17 + */ + class ServerResponse<Request extends IncomingMessage = IncomingMessage> extends OutgoingMessage<Request> { + /** + * When using implicit headers (not calling `response.writeHead()` explicitly), + * this property controls the status code that will be sent to the client when + * the headers get flushed. + * + * ```js + * response.statusCode = 404; + * ``` + * + * After response header was sent to the client, this property indicates the + * status code which was sent out. + * @since v0.4.0 + */ + statusCode: number; + /** + * When using implicit headers (not calling `response.writeHead()` explicitly), + * this property controls the status message that will be sent to the client when + * the headers get flushed. If this is left as `undefined` then the standard + * message for the status code will be used. + * + * ```js + * response.statusMessage = 'Not found'; + * ``` + * + * After response header was sent to the client, this property indicates the + * status message which was sent out. + * @since v0.11.8 + */ + statusMessage: string; + constructor(req: Request); + assignSocket(socket: Socket): void; + detachSocket(socket: Socket): void; + /** + * Sends an HTTP/1.1 100 Continue message to the client, indicating that + * the request body should be sent. See the `'checkContinue'` event on`Server`. + * @since v0.3.0 + */ + writeContinue(callback?: () => void): void; + /** + * Sends an HTTP/1.1 103 Early Hints message to the client with a Link header, + * indicating that the user agent can preload/preconnect the linked resources. + * The `hints` is an object containing the values of headers to be sent with + * early hints message. The optional `callback` argument will be called when + * the response message has been written. + * + * Example: + * + * ```js + * const earlyHintsLink = '</styles.css>; rel=preload; as=style'; + * response.writeEarlyHints({ + * 'link': earlyHintsLink, + * }); + * + * const earlyHintsLinks = [ + * '</styles.css>; rel=preload; as=style', + * '</scripts.js>; rel=preload; as=script', + * ]; + * response.writeEarlyHints({ + * 'link': earlyHintsLinks, + * 'x-trace-id': 'id for diagnostics' + * }); + * + * const earlyHintsCallback = () => console.log('early hints message sent'); + * response.writeEarlyHints({ + * 'link': earlyHintsLinks + * }, earlyHintsCallback); + * ``` + * + * @since v18.11.0 + * @param hints An object containing the values of headers + * @param callback Will be called when the response message has been written + */ + writeEarlyHints(hints: Record<string, string | string[]>, callback?: () => void): void; + /** + * Sends a response header to the request. The status code is a 3-digit HTTP + * status code, like `404`. The last argument, `headers`, are the response headers. + * Optionally one can give a human-readable `statusMessage` as the second + * argument. + * + * `headers` may be an `Array` where the keys and values are in the same list. + * It is _not_ a list of tuples. So, the even-numbered offsets are key values, + * and the odd-numbered offsets are the associated values. The array is in the same + * format as `request.rawHeaders`. + * + * Returns a reference to the `ServerResponse`, so that calls can be chained. + * + * ```js + * const body = 'hello world'; + * response + * .writeHead(200, { + * 'Content-Length': Buffer.byteLength(body), + * 'Content-Type': 'text/plain' + * }) + * .end(body); + * ``` + * + * This method must only be called once on a message and it must + * be called before `response.end()` is called. + * + * If `response.write()` or `response.end()` are called before calling + * this, the implicit/mutable headers will be calculated and call this function. + * + * When headers have been set with `response.setHeader()`, they will be merged + * with any headers passed to `response.writeHead()`, with the headers passed + * to `response.writeHead()` given precedence. + * + * If this method is called and `response.setHeader()` has not been called, + * it will directly write the supplied header values onto the network channel + * without caching internally, and the `response.getHeader()` on the header + * will not yield the expected result. If progressive population of headers is + * desired with potential future retrieval and modification, use `response.setHeader()` instead. + * + * ```js + * // Returns content-type = text/plain + * const server = http.createServer((req, res) => { + * res.setHeader('Content-Type', 'text/html'); + * res.setHeader('X-Foo', 'bar'); + * res.writeHead(200, { 'Content-Type': 'text/plain' }); + * res.end('ok'); + * }); + * ``` + * + * `Content-Length` is given in bytes, not characters. Use `Buffer.byteLength()` to determine the length of the body in bytes. Node.js + * does not check whether `Content-Length` and the length of the body which has + * been transmitted are equal or not. + * + * Attempting to set a header field name or value that contains invalid characters + * will result in a `TypeError` being thrown. + * @since v0.1.30 + */ + writeHead( + statusCode: number, + statusMessage?: string, + headers?: OutgoingHttpHeaders | OutgoingHttpHeader[], + ): this; + writeHead(statusCode: number, headers?: OutgoingHttpHeaders | OutgoingHttpHeader[]): this; + /** + * Sends an HTTP/1.1 102 Processing message to the client, indicating that + * the request body should be sent. + * @since v10.0.0 + */ + writeProcessing(): void; + } + interface InformationEvent { + statusCode: number; + statusMessage: string; + httpVersion: string; + httpVersionMajor: number; + httpVersionMinor: number; + headers: IncomingHttpHeaders; + rawHeaders: string[]; + } + /** + * This object is created internally and returned from {@link request}. It + * represents an _in-progress_ request whose header has already been queued. The + * header is still mutable using the `setHeader(name, value)`,`getHeader(name)`, `removeHeader(name)` API. The actual header will + * be sent along with the first data chunk or when calling `request.end()`. + * + * To get the response, add a listener for `'response'` to the request object.`'response'` will be emitted from the request object when the response + * headers have been received. The `'response'` event is executed with one + * argument which is an instance of {@link IncomingMessage}. + * + * During the `'response'` event, one can add listeners to the + * response object; particularly to listen for the `'data'` event. + * + * If no `'response'` handler is added, then the response will be + * entirely discarded. However, if a `'response'` event handler is added, + * then the data from the response object **must** be consumed, either by + * calling `response.read()` whenever there is a `'readable'` event, or + * by adding a `'data'` handler, or by calling the `.resume()` method. + * Until the data is consumed, the `'end'` event will not fire. Also, until + * the data is read it will consume memory that can eventually lead to a + * 'process out of memory' error. + * + * For backward compatibility, `res` will only emit `'error'` if there is an`'error'` listener registered. + * + * Node.js does not check whether Content-Length and the length of the + * body which has been transmitted are equal or not. + * @since v0.1.17 + */ + class ClientRequest extends OutgoingMessage { + /** + * The `request.aborted` property will be `true` if the request has + * been aborted. + * @since v0.11.14 + * @deprecated Since v17.0.0,v16.12.0 - Check `destroyed` instead. + */ + aborted: boolean; + /** + * The request host. + * @since v14.5.0, v12.19.0 + */ + host: string; + /** + * The request protocol. + * @since v14.5.0, v12.19.0 + */ + protocol: string; + /** + * When sending request through a keep-alive enabled agent, the underlying socket + * might be reused. But if server closes connection at unfortunate time, client + * may run into a 'ECONNRESET' error. + * + * ```js + * const http = require('http'); + * + * // Server has a 5 seconds keep-alive timeout by default + * http + * .createServer((req, res) => { + * res.write('hello\n'); + * res.end(); + * }) + * .listen(3000); + * + * setInterval(() => { + * // Adapting a keep-alive agent + * http.get('http://localhost:3000', { agent }, (res) => { + * res.on('data', (data) => { + * // Do nothing + * }); + * }); + * }, 5000); // Sending request on 5s interval so it's easy to hit idle timeout + * ``` + * + * By marking a request whether it reused socket or not, we can do + * automatic error retry base on it. + * + * ```js + * const http = require('http'); + * const agent = new http.Agent({ keepAlive: true }); + * + * function retriableRequest() { + * const req = http + * .get('http://localhost:3000', { agent }, (res) => { + * // ... + * }) + * .on('error', (err) => { + * // Check if retry is needed + * if (req.reusedSocket && err.code === 'ECONNRESET') { + * retriableRequest(); + * } + * }); + * } + * + * retriableRequest(); + * ``` + * @since v13.0.0, v12.16.0 + */ + reusedSocket: boolean; + /** + * Limits maximum response headers count. If set to 0, no limit will be applied. + */ + maxHeadersCount: number; + constructor(url: string | URL | ClientRequestArgs, cb?: (res: IncomingMessage) => void); + /** + * The request method. + * @since v0.1.97 + */ + method: string; + /** + * The request path. + * @since v0.4.0 + */ + path: string; + /** + * Marks the request as aborting. Calling this will cause remaining data + * in the response to be dropped and the socket to be destroyed. + * @since v0.3.8 + * @deprecated Since v14.1.0,v13.14.0 - Use `destroy` instead. + */ + abort(): void; + onSocket(socket: Socket): void; + /** + * Once a socket is assigned to this request and is connected `socket.setTimeout()` will be called. + * @since v0.5.9 + * @param timeout Milliseconds before a request times out. + * @param callback Optional function to be called when a timeout occurs. Same as binding to the `'timeout'` event. + */ + setTimeout(timeout: number, callback?: () => void): this; + /** + * Once a socket is assigned to this request and is connected `socket.setNoDelay()` will be called. + * @since v0.5.9 + */ + setNoDelay(noDelay?: boolean): void; + /** + * Once a socket is assigned to this request and is connected `socket.setKeepAlive()` will be called. + * @since v0.5.9 + */ + setSocketKeepAlive(enable?: boolean, initialDelay?: number): void; + /** + * Returns an array containing the unique names of the current outgoing raw + * headers. Header names are returned with their exact casing being set. + * + * ```js + * request.setHeader('Foo', 'bar'); + * request.setHeader('Set-Cookie', ['foo=bar', 'bar=baz']); + * + * const headerNames = request.getRawHeaderNames(); + * // headerNames === ['Foo', 'Set-Cookie'] + * ``` + * @since v15.13.0, v14.17.0 + */ + getRawHeaderNames(): string[]; + /** + * @deprecated + */ + addListener(event: 'abort', listener: () => void): this; + addListener( + event: 'connect', + listener: (response: IncomingMessage, socket: Socket, head: Buffer) => void, + ): this; + addListener(event: 'continue', listener: () => void): this; + addListener(event: 'information', listener: (info: InformationEvent) => void): this; + addListener(event: 'response', listener: (response: IncomingMessage) => void): this; + addListener(event: 'socket', listener: (socket: Socket) => void): this; + addListener(event: 'timeout', listener: () => void): this; + addListener( + event: 'upgrade', + listener: (response: IncomingMessage, socket: Socket, head: Buffer) => void, + ): this; + addListener(event: 'close', listener: () => void): this; + addListener(event: 'drain', listener: () => void): this; + addListener(event: 'error', listener: (err: Error) => void): this; + addListener(event: 'finish', listener: () => void): this; + addListener(event: 'pipe', listener: (src: stream.Readable) => void): this; + addListener(event: 'unpipe', listener: (src: stream.Readable) => void): this; + addListener(event: string | symbol, listener: (...args: any[]) => void): this; + /** + * @deprecated + */ + on(event: 'abort', listener: () => void): this; + on(event: 'connect', listener: (response: IncomingMessage, socket: Socket, head: Buffer) => void): this; + on(event: 'continue', listener: () => void): this; + on(event: 'information', listener: (info: InformationEvent) => void): this; + on(event: 'response', listener: (response: IncomingMessage) => void): this; + on(event: 'socket', listener: (socket: Socket) => void): this; + on(event: 'timeout', listener: () => void): this; + on(event: 'upgrade', listener: (response: IncomingMessage, socket: Socket, head: Buffer) => void): this; + on(event: 'close', listener: () => void): this; + on(event: 'drain', listener: () => void): this; + on(event: 'error', listener: (err: Error) => void): this; + on(event: 'finish', listener: () => void): this; + on(event: 'pipe', listener: (src: stream.Readable) => void): this; + on(event: 'unpipe', listener: (src: stream.Readable) => void): this; + on(event: string | symbol, listener: (...args: any[]) => void): this; + /** + * @deprecated + */ + once(event: 'abort', listener: () => void): this; + once(event: 'connect', listener: (response: IncomingMessage, socket: Socket, head: Buffer) => void): this; + once(event: 'continue', listener: () => void): this; + once(event: 'information', listener: (info: InformationEvent) => void): this; + once(event: 'response', listener: (response: IncomingMessage) => void): this; + once(event: 'socket', listener: (socket: Socket) => void): this; + once(event: 'timeout', listener: () => void): this; + once(event: 'upgrade', listener: (response: IncomingMessage, socket: Socket, head: Buffer) => void): this; + once(event: 'close', listener: () => void): this; + once(event: 'drain', listener: () => void): this; + once(event: 'error', listener: (err: Error) => void): this; + once(event: 'finish', listener: () => void): this; + once(event: 'pipe', listener: (src: stream.Readable) => void): this; + once(event: 'unpipe', listener: (src: stream.Readable) => void): this; + once(event: string | symbol, listener: (...args: any[]) => void): this; + /** + * @deprecated + */ + prependListener(event: 'abort', listener: () => void): this; + prependListener( + event: 'connect', + listener: (response: IncomingMessage, socket: Socket, head: Buffer) => void, + ): this; + prependListener(event: 'continue', listener: () => void): this; + prependListener(event: 'information', listener: (info: InformationEvent) => void): this; + prependListener(event: 'response', listener: (response: IncomingMessage) => void): this; + prependListener(event: 'socket', listener: (socket: Socket) => void): this; + prependListener(event: 'timeout', listener: () => void): this; + prependListener( + event: 'upgrade', + listener: (response: IncomingMessage, socket: Socket, head: Buffer) => void, + ): this; + prependListener(event: 'close', listener: () => void): this; + prependListener(event: 'drain', listener: () => void): this; + prependListener(event: 'error', listener: (err: Error) => void): this; + prependListener(event: 'finish', listener: () => void): this; + prependListener(event: 'pipe', listener: (src: stream.Readable) => void): this; + prependListener(event: 'unpipe', listener: (src: stream.Readable) => void): this; + prependListener(event: string | symbol, listener: (...args: any[]) => void): this; + /** + * @deprecated + */ + prependOnceListener(event: 'abort', listener: () => void): this; + prependOnceListener( + event: 'connect', + listener: (response: IncomingMessage, socket: Socket, head: Buffer) => void, + ): this; + prependOnceListener(event: 'continue', listener: () => void): this; + prependOnceListener(event: 'information', listener: (info: InformationEvent) => void): this; + prependOnceListener(event: 'response', listener: (response: IncomingMessage) => void): this; + prependOnceListener(event: 'socket', listener: (socket: Socket) => void): this; + prependOnceListener(event: 'timeout', listener: () => void): this; + prependOnceListener( + event: 'upgrade', + listener: (response: IncomingMessage, socket: Socket, head: Buffer) => void, + ): this; + prependOnceListener(event: 'close', listener: () => void): this; + prependOnceListener(event: 'drain', listener: () => void): this; + prependOnceListener(event: 'error', listener: (err: Error) => void): this; + prependOnceListener(event: 'finish', listener: () => void): this; + prependOnceListener(event: 'pipe', listener: (src: stream.Readable) => void): this; + prependOnceListener(event: 'unpipe', listener: (src: stream.Readable) => void): this; + prependOnceListener(event: string | symbol, listener: (...args: any[]) => void): this; + } + /** + * An `IncomingMessage` object is created by {@link Server} or {@link ClientRequest} and passed as the first argument to the `'request'` and `'response'` event respectively. It may be used to + * access response + * status, headers and data. + * + * Different from its `socket` value which is a subclass of `stream.Duplex`, the`IncomingMessage` itself extends `stream.Readable` and is created separately to + * parse and emit the incoming HTTP headers and payload, as the underlying socket + * may be reused multiple times in case of keep-alive. + * @since v0.1.17 + */ + class IncomingMessage extends stream.Readable { + constructor(socket: Socket); + /** + * The `message.aborted` property will be `true` if the request has + * been aborted. + * @since v10.1.0 + * @deprecated Since v17.0.0,v16.12.0 - Check `message.destroyed` from <a href="stream.html#class-streamreadable" class="type">stream.Readable</a>. + */ + aborted: boolean; + /** + * In case of server request, the HTTP version sent by the client. In the case of + * client response, the HTTP version of the connected-to server. + * Probably either `'1.1'` or `'1.0'`. + * + * Also `message.httpVersionMajor` is the first integer and`message.httpVersionMinor` is the second. + * @since v0.1.1 + */ + httpVersion: string; + httpVersionMajor: number; + httpVersionMinor: number; + /** + * The `message.complete` property will be `true` if a complete HTTP message has + * been received and successfully parsed. + * + * This property is particularly useful as a means of determining if a client or + * server fully transmitted a message before a connection was terminated: + * + * ```js + * const req = http.request({ + * host: '127.0.0.1', + * port: 8080, + * method: 'POST' + * }, (res) => { + * res.resume(); + * res.on('end', () => { + * if (!res.complete) + * console.error( + * 'The connection was terminated while the message was still being sent'); + * }); + * }); + * ``` + * @since v0.3.0 + */ + complete: boolean; + /** + * Alias for `message.socket`. + * @since v0.1.90 + * @deprecated Since v16.0.0 - Use `socket`. + */ + connection: Socket; + /** + * The `net.Socket` object associated with the connection. + * + * With HTTPS support, use `request.socket.getPeerCertificate()` to obtain the + * client's authentication details. + * + * This property is guaranteed to be an instance of the `net.Socket` class, + * a subclass of `stream.Duplex`, unless the user specified a socket + * type other than `net.Socket` or internally nulled. + * @since v0.3.0 + */ + socket: Socket; + /** + * The request/response headers object. + * + * Key-value pairs of header names and values. Header names are lower-cased. + * + * ```js + * // Prints something like: + * // + * // { 'user-agent': 'curl/7.22.0', + * // host: '127.0.0.1:8000', + * // accept: '*' } + * console.log(request.getHeaders()); + * ``` + * + * Duplicates in raw headers are handled in the following ways, depending on the + * header name: + * + * * Duplicates of `age`, `authorization`, `content-length`, `content-type`,`etag`, `expires`, `from`, `host`, `if-modified-since`, `if-unmodified-since`,`last-modified`, `location`, + * `max-forwards`, `proxy-authorization`, `referer`,`retry-after`, `server`, or `user-agent` are discarded. + * * `set-cookie` is always an array. Duplicates are added to the array. + * * For duplicate `cookie` headers, the values are joined together with '; '. + * * For all other headers, the values are joined together with ', '. + * @since v0.1.5 + */ + headers: IncomingHttpHeaders; + /** + * The raw request/response headers list exactly as they were received. + * + * The keys and values are in the same list. It is _not_ a + * list of tuples. So, the even-numbered offsets are key values, and the + * odd-numbered offsets are the associated values. + * + * Header names are not lowercased, and duplicates are not merged. + * + * ```js + * // Prints something like: + * // + * // [ 'user-agent', + * // 'this is invalid because there can be only one', + * // 'User-Agent', + * // 'curl/7.22.0', + * // 'Host', + * // '127.0.0.1:8000', + * // 'ACCEPT', + * // '*' ] + * console.log(request.rawHeaders); + * ``` + * @since v0.11.6 + */ + rawHeaders: string[]; + /** + * The request/response trailers object. Only populated at the `'end'` event. + * @since v0.3.0 + */ + trailers: NodeJS.Dict<string>; + /** + * The raw request/response trailer keys and values exactly as they were + * received. Only populated at the `'end'` event. + * @since v0.11.6 + */ + rawTrailers: string[]; + /** + * Calls `message.socket.setTimeout(msecs, callback)`. + * @since v0.5.9 + */ + setTimeout(msecs: number, callback?: () => void): this; + /** + * **Only valid for request obtained from {@link Server}.** + * + * The request method as a string. Read only. Examples: `'GET'`, `'DELETE'`. + * @since v0.1.1 + */ + method?: string | undefined; + /** + * **Only valid for request obtained from {@link Server}.** + * + * Request URL string. This contains only the URL that is present in the actual + * HTTP request. Take the following request: + * + * ```http + * GET /status?name=ryan HTTP/1.1 + * Accept: text/plain + * ``` + * + * To parse the URL into its parts: + * + * ```js + * new URL(request.url, `http://${request.getHeaders().host}`); + * ``` + * + * When `request.url` is `'/status?name=ryan'` and`request.getHeaders().host` is `'localhost:3000'`: + * + * ```console + * $ node + * > new URL(request.url, `http://${request.getHeaders().host}`) + * URL { + * href: 'http://localhost:3000/status?name=ryan', + * origin: 'http://localhost:3000', + * protocol: 'http:', + * username: '', + * password: '', + * host: 'localhost:3000', + * hostname: 'localhost', + * port: '3000', + * pathname: '/status', + * search: '?name=ryan', + * searchParams: URLSearchParams { 'name' => 'ryan' }, + * hash: '' + * } + * ``` + * @since v0.1.90 + */ + url?: string | undefined; + /** + * **Only valid for response obtained from {@link ClientRequest}.** + * + * The 3-digit HTTP response status code. E.G. `404`. + * @since v0.1.1 + */ + statusCode?: number | undefined; + /** + * **Only valid for response obtained from {@link ClientRequest}.** + * + * The HTTP response status message (reason phrase). E.G. `OK` or `Internal Server Error`. + * @since v0.11.10 + */ + statusMessage?: string | undefined; + /** + * Calls `destroy()` on the socket that received the `IncomingMessage`. If `error`is provided, an `'error'` event is emitted on the socket and `error` is passed + * as an argument to any listeners on the event. + * @since v0.3.0 + */ + destroy(error?: Error): this; + } + interface AgentOptions extends Partial<TcpSocketConnectOpts> { + /** + * Keep sockets around in a pool to be used by other requests in the future. Default = false + */ + keepAlive?: boolean | undefined; + /** + * When using HTTP KeepAlive, how often to send TCP KeepAlive packets over sockets being kept alive. Default = 1000. + * Only relevant if keepAlive is set to true. + */ + keepAliveMsecs?: number | undefined; + /** + * Maximum number of sockets to allow per host. Default for Node 0.10 is 5, default for Node 0.12 is Infinity + */ + maxSockets?: number | undefined; + /** + * Maximum number of sockets allowed for all hosts in total. Each request will use a new socket until the maximum is reached. Default: Infinity. + */ + maxTotalSockets?: number | undefined; + /** + * Maximum number of sockets to leave open in a free state. Only relevant if keepAlive is set to true. Default = 256. + */ + maxFreeSockets?: number | undefined; + /** + * Socket timeout in milliseconds. This will set the timeout after the socket is connected. + */ + timeout?: number | undefined; + /** + * Scheduling strategy to apply when picking the next free socket to use. + * @default `lifo` + */ + scheduling?: 'fifo' | 'lifo' | undefined; + } + /** + * An `Agent` is responsible for managing connection persistence + * and reuse for HTTP clients. It maintains a queue of pending requests + * for a given host and port, reusing a single socket connection for each + * until the queue is empty, at which time the socket is either destroyed + * or put into a pool where it is kept to be used again for requests to the + * same host and port. Whether it is destroyed or pooled depends on the`keepAlive` `option`. + * + * Pooled connections have TCP Keep-Alive enabled for them, but servers may + * still close idle connections, in which case they will be removed from the + * pool and a new connection will be made when a new HTTP request is made for + * that host and port. Servers may also refuse to allow multiple requests + * over the same connection, in which case the connection will have to be + * remade for every request and cannot be pooled. The `Agent` will still make + * the requests to that server, but each one will occur over a new connection. + * + * When a connection is closed by the client or the server, it is removed + * from the pool. Any unused sockets in the pool will be unrefed so as not + * to keep the Node.js process running when there are no outstanding requests. + * (see `socket.unref()`). + * + * It is good practice, to `destroy()` an `Agent` instance when it is no + * longer in use, because unused sockets consume OS resources. + * + * Sockets are removed from an agent when the socket emits either + * a `'close'` event or an `'agentRemove'` event. When intending to keep one + * HTTP request open for a long time without keeping it in the agent, something + * like the following may be done: + * + * ```js + * http.get(options, (res) => { + * // Do stuff + * }).on('socket', (socket) => { + * socket.emit('agentRemove'); + * }); + * ``` + * + * An agent may also be used for an individual request. By providing`{agent: false}` as an option to the `http.get()` or `http.request()`functions, a one-time use `Agent` with default options + * will be used + * for the client connection. + * + * `agent:false`: + * + * ```js + * http.get({ + * hostname: 'localhost', + * port: 80, + * path: '/', + * agent: false // Create a new agent just for this one request + * }, (res) => { + * // Do stuff with response + * }); + * ``` + * @since v0.3.4 + */ + class Agent { + /** + * By default set to 256\. For agents with `keepAlive` enabled, this + * sets the maximum number of sockets that will be left open in the free + * state. + * @since v0.11.7 + */ + maxFreeSockets: number; + /** + * By default set to `Infinity`. Determines how many concurrent sockets the agent + * can have open per origin. Origin is the returned value of `agent.getName()`. + * @since v0.3.6 + */ + maxSockets: number; + /** + * By default set to `Infinity`. Determines how many concurrent sockets the agent + * can have open. Unlike `maxSockets`, this parameter applies across all origins. + * @since v14.5.0, v12.19.0 + */ + maxTotalSockets: number; + /** + * An object which contains arrays of sockets currently awaiting use by + * the agent when `keepAlive` is enabled. Do not modify. + * + * Sockets in the `freeSockets` list will be automatically destroyed and + * removed from the array on `'timeout'`. + * @since v0.11.4 + */ + readonly freeSockets: NodeJS.ReadOnlyDict<Socket[]>; + /** + * An object which contains arrays of sockets currently in use by the + * agent. Do not modify. + * @since v0.3.6 + */ + readonly sockets: NodeJS.ReadOnlyDict<Socket[]>; + /** + * An object which contains queues of requests that have not yet been assigned to + * sockets. Do not modify. + * @since v0.5.9 + */ + readonly requests: NodeJS.ReadOnlyDict<IncomingMessage[]>; + constructor(opts?: AgentOptions); + /** + * Destroy any sockets that are currently in use by the agent. + * + * It is usually not necessary to do this. However, if using an + * agent with `keepAlive` enabled, then it is best to explicitly shut down + * the agent when it is no longer needed. Otherwise, + * sockets might stay open for quite a long time before the server + * terminates them. + * @since v0.11.4 + */ + destroy(): void; + } + const METHODS: string[]; + const STATUS_CODES: { + [errorCode: number]: string | undefined; + [errorCode: string]: string | undefined; + }; + /** + * Returns a new instance of {@link Server}. + * + * The `requestListener` is a function which is automatically + * added to the `'request'` event. + * @since v0.1.13 + */ + function createServer< + Request extends typeof IncomingMessage = typeof IncomingMessage, + Response extends typeof ServerResponse = typeof ServerResponse, + >(requestListener?: RequestListener<Request, Response>): Server<Request, Response>; + function createServer< + Request extends typeof IncomingMessage = typeof IncomingMessage, + Response extends typeof ServerResponse = typeof ServerResponse, + >( + options: ServerOptions<Request, Response>, + requestListener?: RequestListener<Request, Response>, + ): Server<Request, Response>; + // although RequestOptions are passed as ClientRequestArgs to ClientRequest directly, + // create interface RequestOptions would make the naming more clear to developers + interface RequestOptions extends ClientRequestArgs {} + /** + * `options` in `socket.connect()` are also supported. + * + * Node.js maintains several connections per server to make HTTP requests. + * This function allows one to transparently issue requests. + * + * `url` can be a string or a `URL` object. If `url` is a + * string, it is automatically parsed with `new URL()`. If it is a `URL` object, it will be automatically converted to an ordinary `options` object. + * + * If both `url` and `options` are specified, the objects are merged, with the`options` properties taking precedence. + * + * The optional `callback` parameter will be added as a one-time listener for + * the `'response'` event. + * + * `http.request()` returns an instance of the {@link ClientRequest} class. The `ClientRequest` instance is a writable stream. If one needs to + * upload a file with a POST request, then write to the `ClientRequest` object. + * + * ```js + * const http = require('http'); + * + * const postData = JSON.stringify({ + * 'msg': 'Hello World!' + * }); + * + * const options = { + * hostname: 'www.google.com', + * port: 80, + * path: '/upload', + * method: 'POST', + * headers: { + * 'Content-Type': 'application/json', + * 'Content-Length': Buffer.byteLength(postData) + * } + * }; + * + * const req = http.request(options, (res) => { + * console.log(`STATUS: ${res.statusCode}`); + * console.log(`HEADERS: ${JSON.stringify(res.headers)}`); + * res.setEncoding('utf8'); + * res.on('data', (chunk) => { + * console.log(`BODY: ${chunk}`); + * }); + * res.on('end', () => { + * console.log('No more data in response.'); + * }); + * }); + * + * req.on('error', (e) => { + * console.error(`problem with request: ${e.message}`); + * }); + * + * // Write data to request body + * req.write(postData); + * req.end(); + * ``` + * + * In the example `req.end()` was called. With `http.request()` one + * must always call `req.end()` to signify the end of the request - + * even if there is no data being written to the request body. + * + * If any error is encountered during the request (be that with DNS resolution, + * TCP level errors, or actual HTTP parse errors) an `'error'` event is emitted + * on the returned request object. As with all `'error'` events, if no listeners + * are registered the error will be thrown. + * + * There are a few special headers that should be noted. + * + * * Sending a 'Connection: keep-alive' will notify Node.js that the connection to + * the server should be persisted until the next request. + * * Sending a 'Content-Length' header will disable the default chunked encoding. + * * Sending an 'Expect' header will immediately send the request headers. + * Usually, when sending 'Expect: 100-continue', both a timeout and a listener + * for the `'continue'` event should be set. See RFC 2616 Section 8.2.3 for more + * information. + * * Sending an Authorization header will override using the `auth` option + * to compute basic authentication. + * + * Example using a `URL` as `options`: + * + * ```js + * const options = new URL('http://abc:xyz@example.com'); + * + * const req = http.request(options, (res) => { + * // ... + * }); + * ``` + * + * In a successful request, the following events will be emitted in the following + * order: + * + * * `'socket'` + * * `'response'` + * * `'data'` any number of times, on the `res` object + * (`'data'` will not be emitted at all if the response body is empty, for + * instance, in most redirects) + * * `'end'` on the `res` object + * * `'close'` + * + * In the case of a connection error, the following events will be emitted: + * + * * `'socket'` + * * `'error'` + * * `'close'` + * + * In the case of a premature connection close before the response is received, + * the following events will be emitted in the following order: + * + * * `'socket'` + * * `'error'` with an error with message `'Error: socket hang up'` and code`'ECONNRESET'` + * * `'close'` + * + * In the case of a premature connection close after the response is received, + * the following events will be emitted in the following order: + * + * * `'socket'` + * * `'response'` + * * `'data'` any number of times, on the `res` object + * * (connection closed here) + * * `'aborted'` on the `res` object + * * `'error'` on the `res` object with an error with message`'Error: aborted'` and code `'ECONNRESET'`. + * * `'close'` + * * `'close'` on the `res` object + * + * If `req.destroy()` is called before a socket is assigned, the following + * events will be emitted in the following order: + * + * * (`req.destroy()` called here) + * * `'error'` with an error with message `'Error: socket hang up'` and code`'ECONNRESET'` + * * `'close'` + * + * If `req.destroy()` is called before the connection succeeds, the following + * events will be emitted in the following order: + * + * * `'socket'` + * * (`req.destroy()` called here) + * * `'error'` with an error with message `'Error: socket hang up'` and code`'ECONNRESET'` + * * `'close'` + * + * If `req.destroy()` is called after the response is received, the following + * events will be emitted in the following order: + * + * * `'socket'` + * * `'response'` + * * `'data'` any number of times, on the `res` object + * * (`req.destroy()` called here) + * * `'aborted'` on the `res` object + * * `'error'` on the `res` object with an error with message`'Error: aborted'` and code `'ECONNRESET'`. + * * `'close'` + * * `'close'` on the `res` object + * + * If `req.abort()` is called before a socket is assigned, the following + * events will be emitted in the following order: + * + * * (`req.abort()` called here) + * * `'abort'` + * * `'close'` + * + * If `req.abort()` is called before the connection succeeds, the following + * events will be emitted in the following order: + * + * * `'socket'` + * * (`req.abort()` called here) + * * `'abort'` + * * `'error'` with an error with message `'Error: socket hang up'` and code`'ECONNRESET'` + * * `'close'` + * + * If `req.abort()` is called after the response is received, the following + * events will be emitted in the following order: + * + * * `'socket'` + * * `'response'` + * * `'data'` any number of times, on the `res` object + * * (`req.abort()` called here) + * * `'abort'` + * * `'aborted'` on the `res` object + * * `'error'` on the `res` object with an error with message`'Error: aborted'` and code `'ECONNRESET'`. + * * `'close'` + * * `'close'` on the `res` object + * + * Setting the `timeout` option or using the `setTimeout()` function will + * not abort the request or do anything besides add a `'timeout'` event. + * + * Passing an `AbortSignal` and then calling `abort` on the corresponding`AbortController` will behave the same way as calling `.destroy()` on the + * request itself. + * @since v0.3.6 + */ + function request(options: RequestOptions | string | URL, callback?: (res: IncomingMessage) => void): ClientRequest; + function request( + url: string | URL, + options: RequestOptions, + callback?: (res: IncomingMessage) => void, + ): ClientRequest; + /** + * Since most requests are GET requests without bodies, Node.js provides this + * convenience method. The only difference between this method and {@link request} is that it sets the method to GET and calls `req.end()`automatically. The callback must take care to consume the + * response + * data for reasons stated in {@link ClientRequest} section. + * + * The `callback` is invoked with a single argument that is an instance of {@link IncomingMessage}. + * + * JSON fetching example: + * + * ```js + * http.get('http://localhost:8000/', (res) => { + * const { statusCode } = res; + * const contentType = res.headers['content-type']; + * + * let error; + * // Any 2xx status code signals a successful response but + * // here we're only checking for 200. + * if (statusCode !== 200) { + * error = new Error('Request Failed.\n' + + * `Status Code: ${statusCode}`); + * } else if (!/^application\/json/.test(contentType)) { + * error = new Error('Invalid content-type.\n' + + * `Expected application/json but received ${contentType}`); + * } + * if (error) { + * console.error(error.message); + * // Consume response data to free up memory + * res.resume(); + * return; + * } + * + * res.setEncoding('utf8'); + * let rawData = ''; + * res.on('data', (chunk) => { rawData += chunk; }); + * res.on('end', () => { + * try { + * const parsedData = JSON.parse(rawData); + * console.log(parsedData); + * } catch (e) { + * console.error(e.message); + * } + * }); + * }).on('error', (e) => { + * console.error(`Got error: ${e.message}`); + * }); + * + * // Create a local server to receive data from + * const server = http.createServer((req, res) => { + * res.writeHead(200, { 'Content-Type': 'application/json' }); + * res.end(JSON.stringify({ + * data: 'Hello World!' + * })); + * }); + * + * server.listen(8000); + * ``` + * @since v0.3.6 + * @param options Accepts the same `options` as {@link request}, with the `method` always set to `GET`. Properties that are inherited from the prototype are ignored. + */ + function get(options: RequestOptions | string | URL, callback?: (res: IncomingMessage) => void): ClientRequest; + function get(url: string | URL, options: RequestOptions, callback?: (res: IncomingMessage) => void): ClientRequest; + + /** + * Performs the low-level validations on the provided name that are done when `res.setHeader(name, value)` is called. + * Passing illegal value as name will result in a TypeError being thrown, identified by `code: 'ERR_INVALID_HTTP_TOKEN'`. + * @param name Header name + * @since v14.3.0 + */ + function validateHeaderName(name: string): void; + /** + * Performs the low-level validations on the provided value that are done when `res.setHeader(name, value)` is called. + * Passing illegal value as value will result in a TypeError being thrown. + * - Undefined value error is identified by `code: 'ERR_HTTP_INVALID_HEADER_VALUE'`. + * - Invalid value character error is identified by `code: 'ERR_INVALID_CHAR'`. + * @param name Header name + * @param value Header value + * @since v14.3.0 + */ + function validateHeaderValue(name: string, value: string): void; + + /** + * Set the maximum number of idle HTTP parsers. Default: 1000. + * @param count + * @since v18.8.0, v16.18.0 + */ + function setMaxIdleHTTPParsers(count: number): void; + + let globalAgent: Agent; + /** + * Read-only property specifying the maximum allowed size of HTTP headers in bytes. + * Defaults to 16KB. Configurable using the `--max-http-header-size` CLI option. + */ + const maxHeaderSize: number; +} +declare module 'node:http' { + export * from 'http'; +} |